Vola Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. Her hair is auburn, silky, and of moderate length. Her eyes, though not visible through her cowl, are blue.
Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Vola was born with her mother's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Slave Trader again.
Flaws: PTSD. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 3 (-4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 200 gp.
Anverth Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his rapier. His wide-brimmed hat is riddled with cuts and holes. His blue eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold and topaz bottle stopper cork (1200 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.
Windy In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man is wearing colorful clothing, dressed as a Merchant. His fur is short and white. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Merchant in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Bookbinder, but he got bored and became a Merchant. He has worked as a Merchant like his father before him.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Family. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 3000 sp. Malachite (9 gp). Rhodochrosite (9 gp). Bloodstone (20 gp). Red-brown spinel (130 gp).
Tawar Birkenhead, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a fancy black dress. Her golden hair is braided into rings. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.
History: She was born at the edge of vast plains. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Addict, Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp. 1 Masterwork Common Melee.
Whurdred Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears professional attire. Her white hair is wavy and long. She has gleaming, smiling blue eyes.
Personality: Whurdred speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a small toy that she constantly fidgets with.
History: Whurdred was born with her father's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.
Motivation: Her religion dominates her actions; and nothing but the best is good enough for her
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 sp.
Ellyjoybell Reese, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair, when down, is lengthy. Her amber eyes dart from person to person.
Personality: Eccentric and domineering, Ellyjoybell will drive conversation. She does not trust anyone and sleeps with one eye open.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently the stress of being a Navigator has made it difficult for her to sleep.
Motivation: She has a rivalry with the Church that dominates her actions; and to get a good night's sleep
Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Rich, Religious, Job. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 70 pp. 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Spyglass.
Kody Livingstone, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear ponchos typically of a light grey in addition to tight pants. He wears his white hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Addict, Shy, Secretive. Bonds: Adventurer, Job. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp. Moss agate (11 gp).
Ulla Reese, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally well dressed albeit a few years behind the times. She wears a wide-brimmed hat to cover her moderate length silver hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: Ulla hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Servant. She struck the Servant job and began her own company from there.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Nature, Job. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 102 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 20 (+5) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3100 gp. Moonstone (60 gp). Aquamarine (600 gp). Iolite (60 gp). Moss agate (12 gp). Blue quartz (12 gp). Rose (60 gp). Violet garnet (600 gp). Violet garnet (600 gp). Blue sapphire (400 gp). Red garnet (80 gp).
Melech Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears rags and sports a simple walking cane. His chestnut hair is greasy and uncared for. He has black eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Melech was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted from career to career and currently works as a Bowyer.
Motivation: To be a Body Guard again.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Job, Family. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: Alexandrite (900 gp). Bloodstone (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!