Borun Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has moderate length black hair. His violet eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a island tribe. When Borun reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Halfling compassion; and a need for knowledge about a nearby landmark
Flaws: Racist. Bonds: Enemies, Adventurer, Nature, Military. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Dagger Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears a pastel armored body suit, with a simple tan line shooting up and back down. She wears a feathered hat to cover her moderate length cinnamon fur. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Due to her spouse's obsession with being a Bather they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Military. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3200 gp. Cloth of gold vestments (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Glim Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his brown hair. His green eyes peer out from beneath his feathered blue hat.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Glim has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Boddynock Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear flannel. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady brown eyes.
Personality: He has always had a great fascination with Dragonborn culture. He also hits on women, regardless of circumstances.
History: Born in the east to a Fortune-teller, Boddynock learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: Further expansion of business; and wants a kiss
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Has a crush, Job. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 21000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Alexandre Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his sai. His silver hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 4 years old his parents immigrated from the west. Alexandre was born on a far western forest where he grew up under the tutelage of his father, an expert Bowyer. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Bowyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 12000 sp. Black star sapphire (1000 gp). Sardonyx (20 gp). Carnelian (20 gp). Golden yellow topaz (1200 gp). Banded agate (9 gp). Moonstone (20 gp).
Thiala Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, typically a more casual-formal manner. She has wavy golden hair. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She can't help but pocket interesting objects she comes across
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Money/treasure; and seeks redemption
Flaws: Hedonist. Bonds: Attractive, Criminal record, Rich, Enemies. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: Sard (60 gp). 1 Minor magic item. 1 Minor magic item.
Ozyman Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Overbrimming with self-confidence, Ozyman isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 12000 sp.
Dalgal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears an entirely grey suit with white socks and a vest with buckled shoes, marred by teas. His head has been shaved. This gray eyed westerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 18 (+4) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Ernest Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. He has no hair. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Infernal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 60 pp.
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Their contribution stands as a beacon of hope for all adventurers!
