Fonkin Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is tall, broad shouldered and powerfully built. His auburn hair has been sun bleached extensively. His gray eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Tabaxi compassion; and he desires power and/or immortality
Flaws: Addict, Racist, Disease. Bonds: Adventurer, Rich. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1900 sp. 1 Half-Plate.
Elaim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a grey suit. He carries a battered flail and tarnished lance as well. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Elaim will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Shepherd, who enjoyed hunting, Elaim was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Extrovert. Bonds: Attractive, Rich, Nature. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tiaathque Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This woman wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case, and sports empty pouches on her belt. She wears her blonde hair up in a very large beehive style do. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Tiaathque lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She's since become an addict/alcoholic.
Motivation: Regain custody of her son; and meet up once more with her childhood friend
Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 1000 sp.
Morkral Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. His hair is always cut to a buzz. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Logical. Flaws: Shy, Insane. Bonds: Job, Slave. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp.
Enialis Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a slight overbite and is overall scrawny. He has a long blonde beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Locksmith and found it very stressful. He has worked as a Locksmith like his mother before him.
Motivation: To be a Actor again; and he uses money and sex appeal to get what he needs
Ideals: Optimist. Bonds: Attractive, Rich, Job. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 10 pp. Jasper (70 gp).
Nordak Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He has a silver handlebar mustache and slicked back silver hair. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful wizard made him what he is. When Nordak reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Athletic, Persistence, Extrovert. Bonds: Attractive, Mentor, Military. Occupation: Server
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 72 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krusk Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying black hair a little too much giving a sharp black color. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born on a small isolated farm. While studying, he fell in love. They married and had a son. He has dedicated himself to building a better world.
Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Nature, In love. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 16 (+3) | 6 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 19000 cp. 4 Smokesticks. 3 Holy water.
Ronobe Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length purple hair. She is very pretty but has cold, dead eyes.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Farmer.
Motivation: Further expansion of business.
Ideals: Athletic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Job. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Baelitae Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her hair, while still mostly white, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing music.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her sister recently and the two have been together since.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Bonds: Attractive, Enemies, Military, Family. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
