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NPC Generator

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Advanced [show]


Georgina Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears red painted combat armor at almost all times. Her black hair is unkempt and raggedy. She has gleaming, smiling blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not believe in violence as a means to an end. She is a dedicated Actor but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and she's repulsed by the pc

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Georgina Underfoot, Female Halfling Adept 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Ignan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30000 cp.


Social Check DCs


Hobart Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his bastard sword. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black, silky, and of moderate length. His skin is flawless and his green eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hobart reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Dwarven compassion; and he'd like to take his coworkers down a peg

Flaws: Shy, Secretive. Bonds: Attractive, Military. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Hobart Brightmoon, Male Halfling Druid 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)10 (+0) 13 (+1)17 (+3)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His feathered hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast plains. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Slave, Nature. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Kipper Nackle, Male Gnome Cleric 9
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Deception +5, History +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Infernal, Auran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1000 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear brown clothing when he does not wear armor. His fur is greying and his face has many wrinkles. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Professionalism, Fighting. Flaws: Ugly, Disease. Bonds: Poor, Mentor. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Flask Of Clay, Male Tabaxi Commoner 9
Medium (6'6") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)16 (+3) 13 (+1)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common, Terran, Giant, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Kenley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears dark leathers with embroidery. She wears a small hat to hide her balding. Her eyes, though not visible through her cowl, are amber.

Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with a lost civilization.

History: Heather was born in the east. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to get laid; and meet up once more with her childhood friend

Ideals: Optimist, Persistence. Bonds: Adventurer, Nature, Has a crush. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Heather Kenley, Female Human Cleric 6
Medium (5'6") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 17 (+3)8 (-1)
Skills Intimidation +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 900 gp. Malachite (6 gp). Sard (60 gp). Fiery yellow corundum (1500 gp). Malachite (6 gp).


Social Check DCs


Rosalind Shelly, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear ponchos typically of a light brown in addition to tight pants. Her auburn hair is thinning but still full. Her eyes are blue and catlike.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a brothel owner, Rosalind was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor, Slave. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Rosalind Shelly, Female Human Aristocrat 11
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)7 (-2) 14 (+2)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2700 gp. Deep green spinel (80 gp). Tourmaline (80 gp). Deep blue spinel (600 gp). Black pearl (600 gp). Iolite (60 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears yellow cloth garments or leather armor. He has done his best to style his silver hair to look like a famous performer. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: He got into the Bellfounder business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and wants a kiss

Flaws: Shy, Hedonist. Bonds: Job, Family, Has a crush. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Theobald Rothenel, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 6000 sp. Violet garnet (500 gp). Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs


Rathkran Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a green suit, pastel shirt, and tan tie, and a wedding ring on his right hand. He wears a small hat to cover his moderate length silver crest. His eyes, though not visible through his cowl, are gold.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered singing. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: In love, Mentor. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Rathkran Sumnarghthrysh, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 81 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 16 (+3)18 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4

Possessions: 15000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is smooth and relatively long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Curran took refuge in the large cave and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Forgetful. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Curran Tealeaf, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs

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