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NPC Generator

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Advanced [show]


Engong Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She usually wears her white robe and has her sword always slung over her shoulder. Her silver hair is lengthy and is close to two feet long. Her ears are large.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she seems to be bored by most things

Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Engong Tenley, Female Half-Orc Commoner 7
Medium (4'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rimple Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is content; and his spouse's relatives view him with great suspicion

Flaws: Impulsive, Mundane. Bonds: Family. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Rimple Munggen, Male Gnome Rogue 14
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 87 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)9 (-1) 13 (+1)19 (+4)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +4

Possessions: 2000 gp.


Social Check DCs


Tarhun Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears green trousers with white and yellow striped suspenders. He wears various colorful collared shirts. His black crest is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Tarhun Hshhsstoroth, Male Dragonborn Monk 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his mace. His beige fur is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Miller

Voice: French accent

Attributes [hide]

Three Of Ale, Male Tabaxi Wizard 8
Medium (6'10") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 4 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)14 (+2) 19 (+4)15 (+2)
Skills Insight +7, Intimidation +5
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: Moss agate (12 gp).


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His fur is brown and curly. This hazel eyed westerner is not easily forgotten.

Personality: River is depressed about a lot of things. He tends to be a nihilist. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: He wants to meet his childhood hero; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Depressed. Bonds: Poor, Family, Adventurer. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

River In the Wind, Male Tabaxi Barbarian 12
Medium (5'2") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 104 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 17 (+3)14 (+2)
Skills Religion +8, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Halfling, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Malachite (4 gp). Malachite (4 gp). Chalcedony (80 gp).


Social Check DCs


Aust Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. His hair is short and black. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: Aust lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: Human compassion; and to be a weaver again

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Aust Tiltathana, Male Elf Adept 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 120 gp. Banded agate (8 gp).


Social Check DCs


Melech Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a deerstalker hat to cover his moderate length blue hair. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. Melech enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. A gifted student he started as a Knight, but he got bored and became a Stylist. He has set out to sabotage the competition.

Motivation: To be a Knight again; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Hedonist. Bonds: Rich, Job, Religious. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Melech Harmony, Male Tiefling Paladin 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Alexandrite (1300 gp). Black opal (700 gp). Fire opal (700 gp).


Social Check DCs


Howard Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white shirt with thin blue vertical stripes and tan pants. He sports a flattop hair cut. He has gleaming, smiling blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Howard Nimblefingers, Male Halfling Cleric 9
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 54 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1900 gp. Lapis lazuli (12 gp). Violet garnet (400 gp). Eye agate (12 gp). Jasper (20 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Numba Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her left leg appears badly burned and disfigured. Her hair is white and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. During her travels, Numba and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Numba discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Numba fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Job, Adventurer, Rich. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Numba Ironhide, Female Gnome Monk 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: Cloth of gold vestments (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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