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NPC Generator

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Advanced [show]


Willow Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight red one piece outfit complete with pants, hood, and a cape, and she perpetually has her morningstar ready. Her blonde hair is unkempt and raggedy. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Abrasive and pushy, she has a hard time making friends. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Willow was born the youngest of three triplets. Through the years after Willow was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Willow's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.

Motivation: Regain custody of her son.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Willow Strongbones, Female Halfling Aristocrat 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Nora Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown cloak and cross-gartered black stockings. Her golden hair is singed and shortened. She wears a mask on her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with a lost civilization.

History: Nora lived on a farm with her father, near the main road leading to a nearby town. Nora abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: She's looking for her big break; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nora Orcfoe, Female Dwarf Bard 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)10 (+0) 18 (+4)10 (+0)
Skills Insight +6, Investigation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Kasdeya Still, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she sports black clothing, slightly heavier than average wear. Her brown hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not trust anyone and sleeps with one eye open.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Tailor and found it very stressful. She struck the Tailor job and began her own company from there.

Motivation: She is content.

Ideals: Justice. Flaws: Insane, Insomniac, Mundane. Bonds: Job. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kasdeya Still, Female Tiefling Expert 8
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Insight +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Mary Hale, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is wavy and long. Her gray eyes lackadaisically let the world flow into them.

Personality: She is a hateful person. She taunts others and blames them for her problems. Around other people she will do her best to conceal her emotions and appear jolly.

History: Mary was born in the north. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: She's repulsed by the PC; and wants a kiss

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Adventurer, Has a crush. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Mary Hale, Female Human Bard 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 16 (+3)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Malachite (9 gp). Black pearl (400 gp). 1 Masterwork Musical instrument.


Social Check DCs


Dee Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was granted arcane powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Dee Deephollow, Female Halfling Expert 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 240 gp. A delicate silver chain set with a tourmaline (90 gp).


Social Check DCs


Kilvar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He has no hair. He has a dull look in his amber eyes.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Kilvar studied abroad. His martial abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Hedonist, Fearful. Bonds: Rich. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Kilvar Ungart, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 8 (-1)7 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Igden Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who has a large blue mantle and cape that has been intricately interwoven into his white robe. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and regain custody of his son

Flaws: Ugly, Insomniac, Disease. Bonds: Family, Rich. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Igden Albaratie, Male Gnome Ranger 12
Small (3'4") Gnome, Lawful Evil (CR 12)
Armor Class 13
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 400 pp. Carnelian (20 gp). Jasper (20 gp). Rose (20 gp). Eye agate (11 gp). Fiery yellow corundum (1000 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zagga Whitby, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a black and blue robe with the hood down. She has a very tight haircut. She tend to wears goggles to shield her eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Zagga was born the youngest of three triplets. One day when Zagga was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Zagga was heart-stricken from the event, and her mother started working long hours to provde for them. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her brother.

Ideals: Optimist, Extrovert. Flaws: PTSD. Bonds: Immigrant, Family. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Zagga Whitby, Female Half-Orc Bard 4
Medium (5'2") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 9 (-1)7 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Millicent Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an entirely violet suit with white socks and a vest with buckled shoes. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. She is able to fit into much smaller and tighter spaces than normal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Millicent took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Millicent Beitz, Female Half-Elf Aristocrat 3
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Arcana +0, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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