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NPC Generator

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Advanced [show]


Adelard Roscoe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, brown cloak. He has golden hair. His eyes are brown and beady.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small island village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Flaws: Ugly. Bonds: Slave, Nature, Criminal record. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Adelard Roscoe, Male Human Bard 11
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Perception +4, Stealth +7
Senses Passive Perception 17
Languages Common, Goblin
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 28000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs


Kipper Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He wears his black hair down. His fierce amber eyes like to dwell on things.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Kipper Glittergem, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 10 pp.


Social Check DCs


Whurdred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. She has no hair. Her gray unseeing eyes seem to look past you.

Personality: She likes to make people angry or surprised. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Whurdred Durthane, Female Dwarf Expert 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 7
Hit Points 110 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 20 (+5)13 (+1) 7 (-2)7 (-2)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d10+0, Ranged +1 / 3d10-3, Grapple +0

Possessions: 2000 gp. A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Finely wrought small gold bracelet (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Cooper, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Debt. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Gomory Cooper, Male Human Warlock 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Investigation +3, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 360 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Barton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her golden hair is wavy and long. She has a dull look in her green eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. She became a Soapmaker soon after.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Family, Job. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Ella Barton, Female Human Wizard 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 64 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills History +4, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1300 gp. Fire opal pendant on a fine gold chain (1800 gp). A roughly beaten golden orb (150 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). 1 Minor magic item.


Social Check DCs


Krimmon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red broad hat and red clothes, and sports empty pouches on his belt. His auburn hair is unkempt and raggedy. His eyes are brown and beady.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Ugly, Hedonist, Shy. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Krimmon Hilltopple, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Nora Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman wears a well pressed and immaculate suit (or dress). She wears a deerstalker hat to hide her balding. She has several tiny opal earrings on each ear.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Fisher, Nora learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Bonds: Rich, Enemies, Job, Nature. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nora Fireforge, Female Dwarf Wizard 7
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp. Sapphire pendant on gold chain (1500 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His auburn hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Gerbo Horcusporcus, Male Gnome Expert 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Skak Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with grey highlights, and long violet pants that bunch up around his shoes. With a patchy brown beard and wild brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Miner business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Joker, Entrepeneur, Persistence. Bonds: Job, Adventurer. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Skak Weld, Male Half-Orc Aristocrat 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 gp.


Social Check DCs

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