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NPC Generator

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Advanced [show]


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Gifted, Logical. Bonds: Attractive. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Stannor High-hill, Male Halfling Bard 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Athletics +1, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear red clothing when she does not wear armor. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her amber eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal writing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Slave, Enemies. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Callie Cherrycheeks, Female Halfling Monk 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp. Silver pearl (90 gp). Carnelian (50 gp).


Social Check DCs


Odo Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. He is bald on top and has large golden tufts of hair around his ears. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Mystralath, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Citrine (40 gp). Hematite (5 gp).


Social Check DCs


Nurkara Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. Her blonde hair is matted, messy, and big. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. A true patriot, Nurkara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and to end her boredom

Ideals: Fighting, Disciplined, Logical. Flaws: Ugly. Bonds: Military. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Nurkara Strakeln, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 15 (+2)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Ethereal Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length gray fur. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Ethereal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Someone believes him a fraud; and he wants to get laid

Ideals: Joker, Gifted. Bonds: Attractive, Has a crush, Poor, Enemies. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Ethereal Shoe, Male Tabaxi Rogue 7
Medium (6'3") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar Quinton, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black broad hat and black clothes. Her black hair is braided into rings. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Armorer, who enjoyed hunting, Tawar was taken on many hunting expeditions. Like her father and her brother before her, after school she went straight into learning to become a Hunter. She then took over the family business and is one of the better Hunter for hire.

Motivation: Someone believes her a fraud; and a deep hatred of goblins

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Nature, Job, Enemies. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Tawar Quinton, Female Half-Orc Fighter 1
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)14 (+2) 7 (-2)11 (+0)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Orc, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Nora High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is long and silver with streaks of chestnut, and is pulled back with small white clips. Her blue eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others.

Ideals: Fighting, Gifted. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Nora High-hill, Female Halfling Expert 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 60 pp.


Social Check DCs


Hethress Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears green leather gloves, a green jacket, and tight pants. She has dyed her greying blue crest a little too much giving a sharp blue color. Her red eyes lackadaisically let the world flow into them.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Secretive, Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Hethress Baharoosh, Female Dragonborn Expert 7
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 18 (+4)12 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 14
Languages Common, Undercommon, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 50 pp.


Social Check DCs


Adelaide Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. She has no hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Adelaide abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Disease, Insomniac. Bonds: Religious, Adventurer. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Adelaide Xistsrith, Female Half-Elf Warrior 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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