Ghûra Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His head has been shaved. His eyes are gray and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: He was raised in a desert tribe. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Nature, Family. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +6
Possessions: 1400 gp. Golden yellow topaz (800 gp). Blue quartz (12 gp). Deep blue spinel (800 gp). Bloodstone (60 gp). 1 Minor magic item.
Joser Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He tends to wear a white poncho over his likewise colored trousers and shirt. He has a hunchback. His silver hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with poetry.
History: Joser was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Joser took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He struck the Assassin job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 78 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 7 (-2) | 19 (+4) | 5 (-3) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Eberk Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he dresses in grey turtlenecks beneath a black coat with grey slacks. His golden hair is greasy and uncared for. His eyes are amber and catlike.
Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Rich. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Cockaby Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He is dressed in a clean tan cloak covering his clean studded leather. His moppish chestnut hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cockaby was born on a far northern island where he grew up under the tutelage of his father, an expert Bookbinder. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Sensitive, Fearful. Bonds: Immigrant, Job. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 14000 sp.
Nora Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her silver hair is singed and shortened. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot resist a sob story and will often dote over anyone who has one.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her music dream.
Motivation: She wants to meet her childhood hero; and many orcs want her driven away
Ideals: Persistence, Philantrophist, Artistic. Flaws: Ugly. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. 1 Banded mail.
Cecily Colby, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She typically wears grey cloth garments or leather armor. Her hair is auburn and curly. She is very pretty but has cold, dead eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her job bores her to no end. She has decided to make it more interesting.
History: Born in the south to a Cartwright, Cecily learned a great deal about her father's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. In the meantime she has taken over work as a Cartwright and occasionally as a mercenary.
Motivation: She wants to meet her childhood hero; and wants to open a new tavern
Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 sp.
Whurbin Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'1" and wears baggy brown pantaloons and a white scarf. His hair is auburn and very short. His face is scarred and worn.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Whurbin hails from a village terrorized by dire rats. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and revenge
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 8 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sutha Hailey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is braided into rings. She has violet eyes.
Personality: Eccentric and domineering, Sutha will drive conversation. Energy wise she seems alert and responsive.
History: Gifted from a young age, Sutha studied abroad. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was granted necromantic powers by her dying brother.
Motivation: Regain custody of her son; and doesn't want to be a courier and was forced into it by her family
Ideals: Extrovert, Professionalism, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: Golden yellow topaz (800 gp). Violet garnet (800 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.
Fabien Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a blue suit, yellow shirt, and brown tie. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Fabien reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying sister.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Religious, Military. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 86 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2800 gp. Red garnet (100 gp). Deep blue spinel (500 gp). Brown-green garnet (100 gp). Smoky quartz (30 gp). Blue quartz (15 gp). Chrysoprase (30 gp). Black pearl (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
