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NPC Generator

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Advanced [show]


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Passionate, Gifted, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Trey Harper, Male Human Monk 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)12 (+1) 14 (+2)8 (-1)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Shautha Adley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of ceremonial daggers on her belt, each one with a ruby on the hilt. She has a very tight haircut. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted divine powers by her dying brother.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Shautha Adley, Female Half-Orc Monk 8
Medium (6'3") Half-Orc, Neutral Good (CR 8)
Armor Class 7
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)4 (-3) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +0 / 2d10-3, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Chay Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple red robe with brown stripes complete with hood. His hair is white and curly. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Beggar; and he would like to get married and retire

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Religious, Mentor. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chay Smoothhands, Male Halfling Warlock 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)12 (+1) 8 (-1)17 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp.


Social Check DCs


Mord Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy blonde hair. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a slaver, Mord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new shoemaker responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Nature, Mentor, Job. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Mord Kirby, Male Half-Orc Fighter 8
Medium (5'6") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 11 (+0)10 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 110 pp.


Social Check DCs


Zedaar Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red crest is still thick. His gold eyes are passionate and lively.

Personality: Zedaar is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Zedaar hails from a village terrorized by gnolls. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Depressed. Bonds: Family, Enemies, Criminal record, Religious. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Zedaar Caavylteradyn, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 16 (+3)10 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Aquan, Ignan, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He prefers to wear flannel, and his gloved hand is found clutching a mace. He wears a broad hat to cover his moderate length orange fur. His yellow eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He feels kind of lost in life; and to be a map maker again

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Religious, Mentor. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Silent Shoe, Male Tabaxi Commoner 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Azurite (16 gp). Citrine (50 gp).


Social Check DCs


Anselm Walpole, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is matted, messy, and big. His eyes are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Anselm Walpole, Male Human Commoner 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. Jade (130 gp).


Social Check DCs


Qemuel Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His blue hair is kept up in a ponytail inside a Stetson hat. His black eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: His religion dominates his actions; and seeks redemption

Flaws: Greedy, Impulsive. Bonds: Military, Criminal record, Religious. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Qemuel Mayhem, Male Tiefling Barbarian 4
Medium (6'8") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 6 (-2)16 (+3)
Skills Arcana +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Thamior Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a violet shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. Thamior is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the south. In his 12th year, his parents were killed by a giants raid, leaving Thamior alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his sister

Ideals: Athletic. Flaws: Greedy. Bonds: Family, Immigrant, Enemies. Occupation: Performer

Voice: Raspy

Attributes [hide]

Thamior Sandoval, Male Half-Elf Warlock 11
Medium (5'2") Half-Elf, Neutral Evil (CR 11)
Armor Class 9
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +7
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Black velvet mask with numerous citrines (180 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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