Greethen Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his silver crest well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 6 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 19 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 90 pp. Red spinel (50 gp). Violet garnet (1600 gp). Rose (20 gp). Azurite (5 gp). Pink pearl (50 gp). Blue quartz (5 gp). Sard (20 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His golden hair has been sun bleached extensively. He has hazel eyes.
Personality: He has always had a great fascination with Dragonborn culture. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother.
Ideals: Athletic. Flaws: Racist, Shy. Bonds: Rich, Family. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +1
Possessions: 140 gp. Pink pearl (80 gp). Silver pearl (80 gp).
Dagger Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He is physically well-built. He has wavy orange fur. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent mother
Flaws: Cynical, Selfish. Bonds: Attractive, Nature, Slave. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 36 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Brown-green garnet (150 gp). Onyx (20 gp). Blue quartz (5 gp). Hematite (5 gp). Moonstone (20 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Digby, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. He keeps his red hair in a flapper bob. His hazel eyes dart from person to person.
Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Bonds: Attractive, Immigrant, Poor. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
Possessions: 800 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Isabella Harlow, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in an above average manner. Her chestnut hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp. Chrysoberyl (70 gp). 1 Banded mail.
Chenna Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair has been sun bleached extensively. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Bolhild Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her chestnut hair is greasy and uncared for. Her hazel eyes peer out from beneath her Stetson grey hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Shy. Occupation: Servant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Aline Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. Her brown hair is unkempt and raggedy. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: When she was but 4 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Disease, Insane, Shy. Bonds: Poor, Immigrant. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4 Antitoxin.
Adam Landon, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet.
Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A powerful slaver made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Racist. Bonds: Rich, Mentor. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
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