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NPC Generator

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Advanced [show]


Makaria Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her dark red hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Joker. Bonds: Attractive, Rich, Criminal record, Immigrant. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Makaria Blame, Female Tiefling Monk 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp.


Social Check DCs


Juliana Tenley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great joy in being the best Herbalist in town.

History: From birth she was tutored by a cruel and relentless mentor. Juliana was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Herbalist. She now owns her own business.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Juliana Tenley, Female Human Barbarian 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)15 (+2) 18 (+4)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Infernal, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 3000 cp.


Social Check DCs


Gruk Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He wears his chestnut hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. After a long history of fighting, Gruk and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Gruk Hornsby, Male Half-Orc Cleric 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 400 gp. Chrysoprase (80 gp). Blue sapphire (1100 gp). Black pearl (500 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his gray fur in a pixie cut. His blue unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Flaws: Disease, Depressed, Impulsive. Bonds: Attractive. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Lone Paws, Male Tabaxi Warrior 7
Medium (5'2") Tabaxi, Neutral Good (CR 7)
Armor Class 8
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Symma Offund, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fancy blue dress. Her chestnut hair, when down, is lengthy. Her eyes are amber and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: The child of a Actor, who enjoyed hunting, Symma was taken on many hunting expeditions. She helped her father out around the business and became quite the natural. She has worked as a Healer like her father before her.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Symma Offund, Female Gnome Fighter 6
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)10 (+0) 16 (+3)13 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his rapier. His tied-back hair is chestnut. His eyes are gray and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Map Maker profession.

History: Born in the east his family was never financially stable. A freak accident while working with his Map Maker mother left him crippled. He has achieved small success as a Cartwright.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Disease. Bonds: Job, Poor. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Guy Beckwith, Male Human Commoner 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 17 (+3)16 (+3)
Skills Arcana +3, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 20000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Kite Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. He keeps his red fur in a pixie cut. His eyes are a pleasant green.

Personality: Kite is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: He was born in the south. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To find somewhere to settle down; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Immigrant, Enemies. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Kite Of Ebony, Male Tabaxi Barbarian 6
Medium (6'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Glim Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His chestnut hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Glim was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: He feels that his past leaves him morally obligated to help; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military, Family, Criminal record. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Glim Maekkelferce, Male Gnome Wizard 12
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 81 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 300 pp. Deep blue spinel (1000 gp). Star rose quartz (40 gp). Banded agate (13 gp). Carnelian (40 gp). Jasper (40 gp). Black pearl (1000 gp). Eye agate (13 gp). Black pearl (1000 gp). Peridot (40 gp).


Social Check DCs


Nora Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, brown cloak. She has a very tight haircut. Her eyes are amber.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Nora was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to meet her childhood hero; and to be a farmer again

Ideals: Athletic, Philantrophist, Logical. Bonds: Religious, Job, Adventurer. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Nora Burrowfound, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)7 (-2) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs

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