Three In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears brown painted combat armor at almost all times. Her black fur, when down, is lengthy. Her ears are large.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She also has developed a complete distrust of the Blacksmith profession.
History: She got into the Barrister business at a young age. She dropped out of school before completing her studies. Days after completing her studies, news broke out that her hometown was attacked by giants. Three was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: To be a Blacksmith again; and several ex partners dislike her way of doing things and want revenge
Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp. Obsidian (13 gp). Golden pearl (40 gp). Brown-green garnet (40 gp). Blue quartz (13 gp). 1 Minor magic item.
Vepar Chance, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a green wide-brimmed hat and green clothes. She sports a flattop hair cut. She wears an eyepatch.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Vepar was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Tailor.
Motivation: She feels kind of lost in life; and expand her business
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Job, Poor, Adventurer. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 78 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +8
Possessions: Just what you see.
Bilbron Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is long and unkept. His eyes are likewise green.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Weaver like his father before him.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Weaver
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 130 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 20 (+5) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 1000 gp.
Trym Wordsworth, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his warhammer. He has wavy golden hair. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he feels kind of lost in life
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Seamstress
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Masterwork Common Ranged Weapon.
Valafar Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his black robe and has his falchion always slung over his shoulder. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant red.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Ideals: Athletic, Passionate. Flaws: Disease, Insomniac. Bonds: Slave. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Auran, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
Possessions: 7000 sp. Brass mug with jade inlays (400 gp).
Xanaphia Holimion, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear blue tank tops with yellow skirt. She is portly but not overly obese. Her auburn hair is well kept. Her fierce amber eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally
Flaws: Shy, Fearful, Insane, Impulsive. Bonds: Nature. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 60 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Orc
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 200 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A roughly beaten golden orb (150 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). 1 Medium magic item.
Silgre Weston, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern woman wears a tight fitting white shirt and pants. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. She wears large thick round spectacles.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for her, and Silgre does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Silgre lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Marry her sister to traveling adventurers.
Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Military, Family. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 4 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. Alexandrite (600 gp). Malachite (6 gp).
Reynard Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries shortbows. His hair is auburn, silky, and of moderate length. His gray eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.
History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: Dwarven compassion.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Ranala Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized opal on her left hand. Her blonde hair is smooth and relatively long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south to a Brewer, Ranala learned a great deal about her mother's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends.
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich, Job. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 19 (+4) | 9 (-1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
