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NPC Generator

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Advanced [show]


Arha Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. Her clothes are grease stained in places. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes lackadaisically let the world flow into them.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Half-Orc people; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist. Bonds: Poor, Immigrant, Mentor. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Arha Colton, Female Half-Orc Barbarian 7
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)7 (-2) 15 (+2)10 (+0)
Skills History +1, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: Citrine (20 gp). Freshwater pearl (9 gp). Golden yellow topaz (500 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Duvamil Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of death around her neck, and a longsword on her belt, and a wedding ring on her left hand. Her long blonde hair is drawn into a two foot long braid. Her eyes are likewise hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Duvamil was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Slave, Military. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Duvamil Folkor, Female Gnome Paladin 10
Small (3'4") Gnome, Lawful Good (CR 10)
Armor Class 8
Hit Points 105 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 20 (+5)17 (+3) 16 (+3)18 (+4)
Skills Intimidation +8, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Dwarven, Terran
Attacks Melee +3 / 3d6-1, Ranged +1 / 3d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Mori, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large grey jacket and is in decent physical shape. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is unsatisfied with his job; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Insomniac, Impulsive. Bonds: Immigrant, Enemies, Job. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Ernest Mori, Male Human Wizard 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Thamuz Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his white hair to look like a famous performer. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of illithids once and for all.

History: Thamuz was raised in a hard working conservative environment. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Addict, Mundane. Bonds: Job, Enemies. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Thamuz Loathe, Male Tiefling Druid 7
Medium (5'1") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 90000 cp.


Social Check DCs


Arara Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow, dusty cloak. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Optimist, Logical. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Arara Dumph, Female Half-Elf Druid 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 270 gp.


Social Check DCs


Sapply Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear tan tank tops with black pants. He has shaved his head bald. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Sapply Nackle, Male Gnome Monk 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)15 (+2) 8 (-1)8 (-1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Rezena Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears tight fighting clothing, which leaves very little to the imagination. Beneath her clothing is a huge mess of scar tissue. Her long bronze crest is drawn into a two foot long braid. Her gold unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Rezena isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rezena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Slave, Criminal record. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Rezena Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 80 gp.


Social Check DCs


Harvest Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. Her fur is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. As long as the job gets done she does not care how it got done.

History: Harvest was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism, Persistence. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Harvest Moon, Female Tabaxi Adept 7
Medium (6'1") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 9000 sp. Blue quartz (16 gp). Deep blue spinel (600 gp). Obsidian (16 gp).


Social Check DCs


Nordak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful brothel owner made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nordak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nordak. He left for the east, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice, Optimist. Bonds: Immigrant, Mentor, Criminal record. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Nordak Frostbeard, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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