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NPC Generator

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Advanced [show]


Thava Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears a black collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her right hand appears badly burned and disfigured. Her black crest is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She dislikes all the random violence that takes place in the south. As long as the job gets done she does not care how it got done.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Mentor. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Thava Mohradyllion, Female Dragonborn Fighter 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)6 (-2) 15 (+2)8 (-1)
Skills Acrobatics +1, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 300 sp.


Social Check DCs


William Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of a Spice Merchant, who enjoyed hunting, William was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Joker. Flaws: Insane. Bonds: Rich, Criminal record, Nature, Adventurer. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

William Firahel, Male Half-Elf Ranger 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Amber (100 gp). 1 Buckler.


Social Check DCs


Altho Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a white armored body suit, with a simple grey line shooting up and back down. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Altho was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. A gifted student he started as a Engraver, but he got bored and became a Tailor. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Job, Enemies, Poor, Adventurer. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Altho Goodbarrel, Male Halfling Warrior 11
Small (3'1") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 47 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +7, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +6

Possessions: 2300 gp. Black pearl (400 gp). Jasper (70 gp). Freshwater pearl (6 gp). Onyx (70 gp). Obsidian (6 gp). Aquamarine (400 gp).


Social Check DCs


Olunt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His skin is also unnaturally pale. He has done his best to style his blonde hair to look like a famous performer. He has several tiny opal earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Rich, In love. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Olunt Bigtoe, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)8 (-1) 14 (+2)6 (-2)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 9000 cp. Pink pearl (160 gp). Chalcedony (80 gp). Carnelian (80 gp). 1 Darkwood Buckler.


Social Check DCs


Kallista Art, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. Her brown hair is matted, messy, and big. Her eyes are gold and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born a particularly ugly child, much to the horror of her parents. Her father was a mechanic, and taught her how to fix just about anything. She used her abilities to travel the world and help people.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Kallista Art, Female Tiefling Wizard 4
Medium (5'8") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. Moss agate (7 gp). Amber (140 gp). Red-brown spinel (140 gp). 1 Minor magic item.


Social Check DCs


Jarana Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. She wears large thick round spectacles.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and to end her boredom

Ideals: Athletic, Professionalism, Pacifist. Flaws: Mundane. Bonds: Attractive. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jarana Bigtoe, Female Dwarf Barbarian 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Numba Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair has been sun bleached extensively. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted, Artistic. Flaws: Ugly, Shy. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Numba Quillsharpener, Female Gnome Druid 7
Small (3'3") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Alexandrite (1200 gp). Fiery yellow corundum (400 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a white suit, and a wedding ring on his right hand. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hupe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hupe. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption.

Flaws: Insane. Bonds: In love, Military, Mentor, Criminal record. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Hupe Thistletop, Male Halfling Monk 16
Small (3'0") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 118 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +9, Arcana +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +6

Possessions: 4000 gp. Alexandrite (1600 gp). Alexandrite (1600 gp). Red spinel (50 gp). Lapis lazuli (13 gp). Moss agate (13 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Cynical, Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Henry Ryley, Male Human Paladin 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp. 1 Breastplate.


Social Check DCs

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