Thoradin Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He keeps his golden hair in a pixie cut. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.
History: Thoradin was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Philantrophist. Bonds: Adventurer, Poor, Job. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp.
Varis Selevarun, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His moppish black hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the east, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: He has decided he is irredeemable; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Kaladan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing green shirts, loose pants, and blazers most of the time. His black crest is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.
History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he has money and likes to spend it
Flaws: Addict, Depressed, Hedonist. Bonds: Attractive, Rich. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 33 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 4000 gp. Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A roughly beaten golden orb (60 gp). A roughly beaten golden orb (60 gp). Silver chalice with lapis lazuli gems (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item.
Nirgel Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black shirt with thin grey vertical stripes and brown pants, and sports empty pouches on his belt. He has dyed his greying blue hair a little too much giving a sharp blue color. His red eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He uses divination through singing.
History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and many giants want him driven away
Ideals: Gifted. Bonds: Guardian, Poor, Adventurer, Enemies. Occupation: Barber
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. Jasper (70 gp). Smoky quartz (70 gp). Malachite (13 gp).
Blossom Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She has a hunchback. Her white hair is lengthy. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She takes great joy in being the best Map Maker in town.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, In love. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Sylvan, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Ella Huxley, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears brown leather gloves, a brown jacket, and tight pants. Her white hair is drawn into a tight pony tail with a card scrunchie. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the west, but her parents moved at a very young age to the south. Ella was born on a far western mountains where she grew up under the tutelage of her mother, an expert Healer. She left for the west, certain she would find work there.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Addict, Insane. Bonds: Immigrant. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. 1 Everburning torch.
Five In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His beige fur is still thick. His eyes, though not visible through his cowl, are blue.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. He worked as a nervous Shoemaker and found it very stressful. He's since become an addict/alcoholic.
Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Disciplined. Flaws: Mundane, Addict. Bonds: Attractive, Job, Rich. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 67 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 200 pp. Aquamarine (900 gp).
Vepar Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's looking for her big break; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Military. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 90 pp. 1 Masterwork Uncommon Weapon.
Griselda Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a skull on it. Her auburn hair is cut jaggedly and amateurishly. Her brown eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Miner
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
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