Chad Coombs, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is typically in his Healer uniform. He wears his white hair up. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 3 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He inherited the family business which he has now maintained for 15 years.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
Dagger Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her whole body is exceptionally muscular. She wears her black fur up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is witty, but her monotone delivery comes off as unnerving She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Dagger was born with her father's beautiful face. Dagger was born on a far southern desert where she grew up under the tutelage of her father, an expert Knight. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her relatives are trying to arrange a marriage; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker, Fighting. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Knight
Voice: German accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Aquan, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Nagrette Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long chestnut hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Nagrette grew up listening to her mother's many stories. She was taken from her home at a very young age. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove her worth to the world; and she desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Slave. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 11)
Armor Class 10
Hit Points 95 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. Hematite (4 gp).
Vlorn Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. He has wavy auburn hair. His thin eyebrows rest above his beady brown eyes.
Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he is greedy
Ideals: Opinionated, Logical. Flaws: Ugly, Shy, Insane. Bonds: Rich. Occupation: Stylist
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 15)
Armor Class 14
Hit Points 79 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Golden circlet with four aquamarines (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (2600 gp). Cloth of gold vestments (110 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy tan suit. His white hair is lengthy. He has gleaming, smiling violet eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Slave. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Eye agate (8 gp). Sardonyx (20 gp).
Nurkara Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a robe, a symbol of luck around her neck, and a pickaxe on her belt. Her hair is greying and her face has many wrinkles. Her eyes are brown and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of a Layabout, who enjoyed hunting, Nurkara was taken on many hunting expeditions. Nurkara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Fighting. Flaws: Sensitive. Bonds: Slave, Nature, Adventurer. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Aquamarine (400 gp). 1 Backpack. 1 Healer’s kit. 1 Masterwork manacles.
Traulam Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long brown hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.
History: She was born in a small mountains village. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Nature, Slave. Occupation: Baker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 30 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 70 pp. Red spinel (40 gp).
Vapula Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears professional attire. She wears a colorful flower in her chestnut hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Vapula was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From her teen years she was always beautiful and desirable, so people have always doted on her. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Passionate, Impeccable. Bonds: Attractive, Poor, Adventurer. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Infernal, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. Blue sapphire (1400 gp). Eye agate (12 gp). Jasper (40 gp). Coral (60 gp). Hematite (12 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merla Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a robe, a symbol of death around her neck, and a morningstar on her belt. Her hair is white and very short. She has green eyes.
Personality: Eccentric and domineering, Merla will drive conversation. The war was a terrible time for her, and Merla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Extrovert. Flaws: Depressed. Bonds: Military. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. An abacus with copper, silver and gold markers (180 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A roughly beaten golden orb (180 gp). Silver chalice with lapis lazuli gems (180 gp).
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Their contribution stands as a beacon of hope for all adventurers!
