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NPC Generator

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Advanced [show]


Melissa Mitchell, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has auburn hair. She has green eyes and a brown hat with a green feather.

Personality: Melissa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.

History: She was born to a criminal king-pin and mafia family When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her dancing dream.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Impeccable, Artistic. Flaws: Shy, PTSD. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Melissa Mitchell, Female Human Rogue 10
Medium (5'4") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 2 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is white and curly. His green eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Farmer, but he got bored and became a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Ideals: Athletic, Passionate. Flaws: Mundane. Bonds: Slave, Job. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Barendd Goldfinder, Male Dwarf Ranger 10
Medium (4'2") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)8 (-1) 15 (+2)14 (+2)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 700 gp. Violet garnet (500 gp). Deep green spinel (120 gp). Golden pearl (120 gp). Bloodstone (50 gp). Star rose quartz (50 gp). Alexandrite (500 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon York, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is cut short. His face is covered beneath a completely black helmet.

Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a brothel owner, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Expand his business.

Ideals: Extrovert. Bonds: Rich, Mentor, Job. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Simon York, Male Human Druid 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)3 (-4) 8 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Great Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his brown robe and has his quarterstaff always slung over his shoulder. His red fur is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Disciplined, Gifted, Artistic. Bonds: Adventurer, Guardian. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Great Of Passion, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 25 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 13000 sp. Amber (160 gp). Violet garnet (200 gp). Moonstone (40 gp). Silver pearl (160 gp). Pink pearl (160 gp). Golden yellow topaz (200 gp). Carnelian (40 gp).


Social Check DCs


Bethrynna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and has a large blue mantle and cape that has been intricately interwoven into her black robe. She wears her hair in dreadlocks. Her fierce blue eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also hits on women, regardless of circumstances.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her sister recently and the two have been together since.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Shy. Bonds: Has a crush, Poor, Family, Adventurer. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bethrynna Arnuanna, Female Elf Expert 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Aline Everleigh, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear ponchos typically of a light grey in addition to tight pants. Her golden hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She snorts whenever she laughs or is feeling confident. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to loving parents in a slum to the north. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect her home; and she has passion for adventuring and risk

Bonds: Attractive, Adventurer, Criminal record, Poor, Guardian. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Aline Everleigh, Female Human Fighter 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a moderate pudge and is not very fit. He has wavy black fur. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spear took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Stableman again; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Spear In the Wind, Male Tabaxi Warrior 9
Medium (6'8") Tabaxi, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1600 gp. Chrysoberyl (110 gp). Chrysoberyl (110 gp). Golden yellow topaz (1600 gp). Freshwater pearl (7 gp). Jasper (30 gp). Lapis lazuli (7 gp). Freshwater pearl (7 gp). Star rose quartz (30 gp).


Social Check DCs


Sorath Speed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a black costume with the symbols of magic on her torso. Her dark red hair is singed and shortened. She has white eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Tailor, her father struggled to pay the bills. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and revenge

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Sorath Speed, Female Tiefling Warlock 2
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 18 (+4)17 (+3)
Skills Athletics +2, History +5
Senses Passive Perception 14
Languages Common, Celestial, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 400 sp. 1 Disguise kit.


Social Check DCs


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Disciplined. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Gilbert Richie, Male Human Warlock 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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