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NPC Generator

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Advanced [show]


Jillian Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a white costume with the symbols of the four houses of cards on her torso. Her hair is long and silver with streaks of chestnut, and is pulled back with small white clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic woman, Jillian's first love is herself. Her second love is also herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Jillian was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Fighting. Flaws: Insane. Bonds: Nature, Poor. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Jillian Fatrabbit, Female Halfling Expert 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 18 (+4)16 (+3)
Skills Athletics +3, History +6
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Celestial, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 300 gp. Amethyst (110 gp). Tiger eye turquoise (15 gp). Sard (60 gp).


Social Check DCs


Namfoodle Munggen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His wide-brimmed hat is riddled with cuts and holes. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Namfoodle Munggen, Male Gnome Ranger 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Arcana +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 39000 sp.


Social Check DCs


Zedaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying blue crest a little too much giving a sharp blue color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fortune-teller father left him crippled. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and he is content

Flaws: Shy, Impulsive, Disease, Mundane. Bonds: Family. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Zedaar Umbyrphrael, Male Dragonborn Paladin 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 4 (-3)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Jet (40 gp). Golden yellow topaz (600 gp).


Social Check DCs


Shane Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he dresses in violet turtlenecks beneath a black coat with tan slacks. He wears a deerstalker hat to cover his moderate length white hair. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of drow once and for all.

History: Shane hails from a village terrorized by drow. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Enemies, Has a crush. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shane Musumeci, Male Half-Elf Sorcerer 12
Medium (5'6") Half-Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 3000 gp. Iolite (20 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is renowned for her bright green dresses and hats. Her hair is cut close to her head. Her red eyes have a joyful gleam in them most of the time.

Personality: While she acts the brute, she is far gentler than she would appear. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants she idolized her mother. A freak accident while working with her Blacksmith mother left her crippled. She left for the west, certain she would find work there.

Motivation: She would like to get married and retire; and she's looking for her big break

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Damaia Lithe, Female Tiefling Rogue 7
Medium (6'1") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)13 (+1) 9 (-1)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item.


Social Check DCs


Nykkan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He has no crest. His eyes are gold and he is always smoking a pipe.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted arcane powers by his dying brother.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Nykkan Ebynichtomonis, Male Dragonborn Aristocrat 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 15 (+2)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 40 gp. 1 Buckler.


Social Check DCs


Millicent Garrick, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her Stetson hat is riddled with cuts and holes. She has a dull look in her green eyes.

Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Millicent Garrick, Female Human Aristocrat 7
Medium (5'1") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Arcana +3, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Medrash Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red crest is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Medrash lived on a farm with his mother, near the main road leading to a nearby town. Medrash was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Architect. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Racist. Bonds: Immigrant, Attractive, Family. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Medrash Kimbatuul, Male Dragonborn Paladin 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Investigation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1900 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She is bristling with hidden weapons, mostly rapiers and shortspears. She wears her white hair down. Her green eyes have a joyful gleam in them most of the time.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a white middle class family as the only child. Callie was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Callie decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Callie was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Halfling compassion; and a deep hatred of gnolls

Flaws: Shy, Mundane, Racist. Bonds: Criminal record, Enemies. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Callie Sunmeadow, Female Halfling Rogue 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 6000 sp.


Social Check DCs

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