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NPC Generator

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Advanced [show]


Charles Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Guard. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Charles Fawcett, Male Human Ranger 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Rangrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His chestnut hair is cut short with large spiked bangs in the front. His eyes are blue and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Rangrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Rangrim Torevir, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Tawar Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are amber.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her father was called into army service. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Military. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Tawar Reid, Female Half-Orc Commoner 7
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)7 (-2) 13 (+1)5 (-3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunnloda Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white hair is well kept. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Healer. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Healer, Gunnloda learned a great deal about her father's area of expertise. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Gunnloda Silveraxe, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 310 gp.


Social Check DCs


Bree Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'10" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is slicked back into a classic pompadour. Her eyes are gray and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.

History: Born in the north to a Knight, Bree learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has decided she is irredeemable; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Cynical. Bonds: Job, Nature, Criminal record. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Bree Wildcloak, Female Halfling Commoner 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His brown fur is smooth and relatively long. This copper eyed easterner is not easily forgotten.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Masseuse in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Rogue 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)18 (+4) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Ignan, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Elegant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. His yellow fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Calm and collected, he is a well trained Doctor. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has drifted from career to career and currently works as a Doctor.

Motivation: He wants revenge against goblins.

Flaws: Ugly. Bonds: Job, Slave, Military, Enemies. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Elegant Running, Male Tabaxi Barbarian 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 8
Hit Points 105 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)12 (+1) 17 (+3)12 (+1)
Skills History +5, Medicine +7
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +0

Possessions: 1700 gp.


Social Check DCs


Lorilla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'2" and wears a blue tunic with red highlights, and long blue pants that bunch up around her shoes. Her right hand appears badly burned and disfigured. Her long red hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. Her arcane abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Nature, Job. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Lorilla Timbers, Female Gnome Adept 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 7 (-2)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp.


Social Check DCs


Zagga Southey, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by teas. Her chestnut hair is greasy and uncared for. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Bookbinder and was forced into it by her family; and she wants to meet her childhood hero

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Family. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Zagga Southey, Female Half-Orc Paladin 9
Medium (6'0") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs

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