Geva Eastoft, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Geva hails from a village terrorized by goblins. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Dilettante for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Athletic. Bonds: Guardian, Adventurer, Enemies, Job. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Euron Agility, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his purple hair to look like a famous performer. His eyes are likewise black. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born the only child of a wealthy merchant. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Ideals: Entrepeneur, Justice. Flaws: Ugly. Bonds: Guardian, Criminal record. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Celestial, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 6000 cp.
Bella TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman prefers to wear flannel. Her clothes are grease stained in places. Her black hair is cut short with large spiked bangs in the front. Her eyes are likewise amber.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born at the edge of vast plains. Bella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Artistic, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60000 cp. 1 Minor magic item.
Gurdis Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses in grey turtlenecks beneath a green coat with brown slacks. Her golden hair, when down, is lengthy. She wears a mask on her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A true patriot, Gurdis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her father was called into army service. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their son. She worked as a Priest, and she later adopted a second son.
Motivation: Revenge; and an old rival family wants her found
Flaws: Depressed. Bonds: Military, Debt, Family, Enemies. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 340 gp.
Jacoba Weld, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a top hat to cover her moderate length black hair. Her eyes are gray and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She works hard and plays hard.
History: Born to a Gardener, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets.
Flaws: Ugly, Hedonist. Bonds: Guardian, Poor. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp.
Norman Gentry, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear grey tank tops with white pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.
History: Norman lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He has been saving his money to try and buy his sister's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent mother
Ideals: Gifted, Artistic. Flaws: Addict. Bonds: Family, Religious. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Warryn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair, when down, is lengthy. His skin is flawless and his amber eyes scan people very quickly.
Personality: Eccentric and domineering, Warryn will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Warryn was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Seamstress
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 13)
Armor Class 10
Hit Points 76 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Ignan, Goblin
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Fiery yellow corundum (1500 gp). Black opal (1500 gp). Smoky quartz (40 gp). Tourmaline (140 gp). Jade (140 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.
Chaedi Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is silver and very short. She has violet eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic, Fighting. Bonds: Rich, Nature, Family. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Drogo Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries bows. He is bald on top and has large brown tufts of hair around his ears. His eyes, though not visible through his cowl, are green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent mother; and he has money and likes to spend it
Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
