Korfel Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He has a moderate pudge and is not very fit. He has wavy black hair. His eyes are gray and beady.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Korfel grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item.
Oriff Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has dyed her greying silver hair a little too much giving a sharp silver color. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She never wears the same outfit twice, unless she absolutely has to.
History: Sold as a small child to a wizard, Oriff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Addict, Secretive. Bonds: Mentor. Occupation: Sailor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 8 (-1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).
Harann Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears bulky green painted plate armor, and is pretty ugly. She has wavy silver crest. Her fierce red eyes like to dwell on things.
Personality: Always inclined to offer people food she seems plenty friendly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a white middle class family as the only child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist, Opinionated. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2000 cp.
Aline Westcott, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. Her red hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She never wears the same outfit twice, unless she absolutely has to.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Aline was left her mother's suit of armor and trained in its use and care. She has never given up on her music dream.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Joker, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp. Peridot (80 gp).
Rimple Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by beers. His silver hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.
History: He was raised in a desert tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Has a crush, Nature. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Goblin, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1400 sp.
Shump Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His red hair is styled in orderly dreadlocks. His half smiles and amber eyes are beguiling and draw you in.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Joker. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 9000 sp. 1 Minor magic item.
Ûshgol Home, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He has styled his silver hair well, parting it to the right. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and half-orc compassion
Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 400 pp. Golden yellow topaz (200 gp). Silver pearl (140 gp). Star ruby (800 gp). Brown-green garnet (140 gp). Golden yellow topaz (200 gp). Peridot (70 gp). Hematite (12 gp). Amethyst (140 gp). Onyx (70 gp). Alexandrite (200 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length lavender fur. She has yellow eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Quick hails from a village terrorized by giants. Her arcane abilities were realized during a raid on her village. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 18)
Armor Class 11
Hit Points 49 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 pp. Coral (90 gp). Tiger eye turquoise (12 gp). Smoky quartz (70 gp). Lapis lazuli (12 gp). Lapis lazuli (12 gp). Alexandrite (1400 gp). Banded agate (12 gp). Malachite (12 gp). Carnelian (70 gp). Freshwater pearl (12 gp). Jade (90 gp). Chrysoberyl (90 gp). Golden pearl (90 gp). Eye agate (12 gp). Blue star sapphire (1100 gp). Blue star sapphire (1100 gp). Amber (90 gp). Onyx (70 gp). Jet (90 gp). Freshwater pearl (12 gp). Tiger eye turquoise (12 gp). Aquamarine (1400 gp). Azurite (12 gp). Moss agate (12 gp). Carnelian (70 gp). Fire opal (1100 gp). Violet garnet (1400 gp). Rich purple corundum (1100 gp). Red-brown spinel (90 gp). Iolite (70 gp). Deep green spinel (90 gp). Black pearl (1400 gp). Emerald (1100 gp). 1 Major magic item.
Nalral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His tied-back hair is black. He has gray eyes.
Personality: He is calm most of the time but flees social interaction. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Nalral hails from a village terrorized by gnolls. Cursed with a spirit at a very young age, Nalral has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Shy, Disease. Bonds: Poor, Criminal record, Enemies. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 87 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 3000 gp. Large well-done wool tapestry (500 gp). A necklace of small pink pearls (2000 gp). A delicate brass dragon egg (30 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

