Helja Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears grey trousers with green and red striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. She wears a broad hat to cover her moderate length chestnut hair. She is very pretty but has cold, dead eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Silver comb with moonstones (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).
Art On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his halberd ready. His orange fur is lengthy. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Art isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Pickering, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear grey pants and tee shirts. He is an epitome of beauty. His blonde hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a island tribe. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and wants to work out more often
Ideals: Justice, Entrepeneur, Athletic. Bonds: Attractive, Nature. Occupation: Shipwright
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Hematite (7 gp).
Caramip Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She carries a battered longsword and tarnished flail as well. Her blonde hair is wavy and long. This violet eyed easterner is not easily forgotten.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born into a rich family. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and she is greedy
Ideals: Fighting. Flaws: Racist. Bonds: Nature, Family, Rich. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Druidic, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).
Vistra Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her red hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Vistra and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 79 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp.
Beleth Skill, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are white.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many orcs want her driven away; and retire the richest woman in the south
Ideals: Entrepeneur, Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Faran Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Aggressive, abrasive, and angry, Faran embodies much of what other species detest in the Halflings. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Faran took refuge in the ruined castle and found the beat up longbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp. Black pearl (1600 gp). Violet garnet (1600 gp).
Rael Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His auburn hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a criminal king-pin and mafia family His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the west, certain he would find work there.
Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic, Depressed. Bonds: Immigrant, Criminal record, Family. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Shamash Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He wears professional attire. His crest is blue and curly. This red eyed easterner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a slaver, Shamash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Fighting. Flaws: Fearful, Racist. Bonds: Attractive, Mentor. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
