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NPC Generator

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Advanced [show]


Gesrethe Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her bronze crest is drawn into a tight pony tail with a card scrunchie. She has gold eyes.

Personality: She is extraordinarily eccentric. She enjoys reading and quiet.

History: Born to a pair of adventurers, Gesrethe grew up listening to her mother's many stories. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Gesrethe Mystan, Female Dragonborn Barbarian 11
Medium (6'5") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 117 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 700 gp. Aquamarine (300 gp). White pearl (120 gp). Bloodstone (40 gp). Eye agate (15 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man dresses well, typically a more casual-formal manner. His brass crest is kept up in a ponytail inside a wide-brimmed hat. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Family, Nature. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Gargax Beryntolthropal, Male Dragonborn Warlock 7
Medium (6'3") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jheri Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears light armors faded through time and improper care. Her brass crest is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a pair of adventurers, Jheri grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and regain custody of her daughter

Ideals: Athletic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Jheri Yarjerit, Female Dragonborn Ranger 5
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 10 (+0)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. 1 Breastplate.


Social Check DCs


Mehen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Sculptor. His red crest is heavily combed to the right. His eyes are red and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Mehen Jerynomonis, Male Dragonborn Warlock 5
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Full Plate. 1 Chain shirt. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs


Emerald Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She wears loose pants and a collared shirt complete with sweater beneath her coat. Her lavender fur is matted, messy, and big. Her eyes, though not visible through her cowl, are hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Emerald would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted divine powers by her dying sister.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Religious, Debt. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Emerald Of Winter, Female Tabaxi Expert 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 12 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)16 (+3) 9 (-1)11 (+0)
Skills Athletics +6, Nature +7
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7

Possessions: 240 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled electrum ring (3000 gp). An abacus with copper, silver and gold markers (140 gp). 1 Minor magic item.


Social Check DCs


Aramil Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt, and his gloved hand is found clutching a greataxe. His white hair, when down, is lengthy. His gray unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: Aramil hails from a village terrorized by gnolls. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality; and someone believes him a fraud

Flaws: Disease, Addict. Bonds: Adventurer, Enemies, Family. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Aramil Malcolms, Male Half-Elf Warlock 11
Medium (5'11") Half-Elf, Lawful Good (CR 11)
Armor Class 9
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 1100 gp. Azurite (11 gp). Black pearl (1300 gp). Pink pearl (140 gp).


Social Check DCs


Trym Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. Her blonde hair is wavy and long. Her ears are large.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a logical person and will generally grow upset if things defy logic and science.

History: When she was but 3 years old her parents immigrated from the north. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Athletic, Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Elderberry, Female Halfling Druid 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 10000 cp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A roughly beaten golden orb (40 gp). Silver comb with moonstones (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloud Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his orange fur to look like a famous performer. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he seems to be bored by most things

Ideals: Justice. Flaws: Racist, Mundane. Bonds: Rich, Enemies. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Cloud Timber, Male Tabaxi Cleric 8
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 15
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Athletics +6, History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 2000 sp. Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He has a long golden beard with little hanging trinkets. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home.

Ideals: Professionalism, Gifted, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Guy Watson, Male Human Expert 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 10 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs

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