Fragrant Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a brown coat over a violet low-cut shirt, and a Stetson hat upon her head. Her beige fur has been sun bleached extensively. She has several tiny topaz earrings on each ear.
Personality: She is overprotective of those who hire her services. Flattery will make her almost putty in your hands.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up axe and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and to clean up the streets
Flaws: Selfish. Bonds: Attractive, Rich, Guardian, Nature. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 62 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: Jet (160 gp). Black star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bilbron Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears an entirely tan suit with blue socks and a vest with buckled shoes, marred by teas. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.
History: He was always a brilliant, if unscrupulous mind. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is content
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp. Jade (130 gp). Azurite (15 gp). 1 Minor magic item.
Raiann Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear black pants and tee shirts. She wears her brass crest down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Raiann isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She enjoys reading and quiet.
History: Born in the south to a Masseuse, Raiann learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's also a talented Stableman, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item.
Purban Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy auburn hair. His green eyes lackadaisically let the world flow into them.
Personality: Purban is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting, Joker, Logical. Flaws: Depressed, Disease. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 14)
Armor Class 15
Hit Points 99 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Orc
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 900 pp. Azurite (13 gp). Moss agate (13 gp). Hematite (13 gp). Alexandrite (1300 gp). Emerald (500 gp). Chrysoberyl (50 gp). Iolite (80 gp). Peridot (80 gp). Moonstone (80 gp). Golden yellow topaz (1300 gp). Bloodstone (80 gp). Aquamarine (1300 gp). Peridot (80 gp). Tiger eye turquoise (13 gp). 1 Medium magic item.
Medrash Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a lance. He keeps his blue crest in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Medrash is combative with any and all who dare try his patience in the slightest.
History: Born in the south his family was never financially stable. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's attracted to the PC; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Mundane, Insane. Bonds: Attractive, Has a crush, Poor. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 gp.
Fallthra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and a wedding ring on her left hand. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She feeds upon the attention of others.
History: Born in a small village she learned the ways of the warrior from her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallthra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it.
Ideals: Justice, Fighting. Bonds: Rich, In love, Attractive. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 200 gp. 1 Darkwood Buckler.
Ghaliver Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His red hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was always a brilliant, if unscrupulous mind. Through the years after Ghaliver was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ghaliver's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Occupation: Bricklayer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 23 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Windy Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and has the majority of his body covered in plate. He wears his orange fur up. His eyes are blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Logical. Bonds: Rich. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +6
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azgrom Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Merchant does, he is not a threatening figure. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Azgrom was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Flaws: Ugly, Shy, Insane. Bonds: Job, Criminal record. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 90 gp. Onyx (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
