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Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His blonde hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morkral is combative with any and all who dare try his patience in the slightest.

History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Morkral Battlehammer, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 260 gp.


Social Check DCs


Cask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Beneath her clothing is a huge mess of scar tissue. Her red fur is knotted and matted. This blue eyed westerner is not easily forgotten.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a plains tribe. She was an apprentice working in her father's forge. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is unsatisfied with her job; and she has a crush on the local shipwright

Bonds: Slave, Nature, Job, Criminal record, Has a crush. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Cask Candle, Female Tabaxi Cleric 14
Medium (5'9") Tabaxi, Neutral Evil (CR 14)
Armor Class 14
Hit Points 60 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Religion +7, Survival +8
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: Jasper (20 gp). Blue quartz (15 gp). Red garnet (140 gp). Red-brown spinel (140 gp). Peridot (20 gp). Violet garnet (1600 gp). Black opal (1500 gp).


Social Check DCs


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He wears his red hair down. His eyes are gray and beady.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Oloric Dankil, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Flogg Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of death on his torso. His blonde hair is cut short. His blue eyes are slightly larger than normal.

Personality: Flogg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Shy, Ugly, PTSD. Bonds: Immigrant. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Flogg Fidget, Male Half-Orc Cleric 5
Medium (5'6") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp. Gold and topaz bottle stopper cork (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He has black hair. His thin eyebrows rest above his beady green eyes.

Personality: Oblar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south. Oblar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Oblar Tealeaf, Male Halfling Paladin 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 gp.


Social Check DCs


Anne Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white pants and tee shirts. She is physically well-built. With bright black hair. Her blue eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She also has developed a complete distrust of the Shepherd profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Ideals: Impeccable. Bonds: Job, Immigrant, Slave. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anne Kettlewhistle, Female Halfling Bard 8
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 8 (-1)11 (+0)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. Smoky quartz (20 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Zircon (20 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Reynard Braxton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He dresses in grey turtlenecks beneath a blue coat with pastel slacks, marred by sweets. He has no hair. His eyes, though not visible through his cowl, are brown.

Personality: Eccentric and domineering, Reynard will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Family, Religious. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Reynard Braxton, Male Human Bard 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)12 (+1) 11 (+0)6 (-2)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 60 gp.


Social Check DCs


Caramip Beren, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is wearing colorful clothing, dressed as a Glassblower, marred by teas. She keeps her brown hair in a flapper bob. She has a dull look in her gray eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. After coming to the age of reason, Caramip took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Caramip Beren, Female Gnome Druid 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 18 (+4)8 (-1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Silgre Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a hunchback. Her brown hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Silgre grew up listening to her father's many stories. She found a children's book about a Half-Orc Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hasn't been sleeping well lately.

Motivation: To reunite with her old friends; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Silgre Barton, Female Half-Orc Fighter 8
Medium (5'1") Half-Orc, Neutral Good (CR 8)
Armor Class 14
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4

Possessions: 400 gp. Blue sapphire (700 gp). Jasper (20 gp). Black opal (700 gp). Star rose quartz (20 gp). Malachite (12 gp). Amber (80 gp).


Social Check DCs

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