Rurik Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long chestnut hair is drawn into a two foot long braid. His eyes are brown.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Layabout and found it very stressful. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: Just what you see.
Reirak Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in grey turtlenecks beneath a yellow coat with black slacks. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Sabotage a competitor; and he's in love
Flaws: Secretive. Bonds: Has a crush, Rich, Family, Job. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 pp.
Tenena Reese, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. She has no hair. Her thin eyebrows rest above her beady amber eyes.
Personality: Tenena wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Disciplined. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 35000 sp. Blue quartz (13 gp). Chrysoberyl (90 gp).
Anselm Ramsay, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case, marred by beers. His hair is chestnut and curly. He has violet eyes and a brown hat with a violet feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 380 gp.
Claira Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her silver hair is cut short with large spiked bangs in the front. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She uses divination through singing.
History: A powerful slaver made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her dancing dream.
Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the east
Ideals: Artistic, Gifted, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
River Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. He wears his red fur up. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.
History: River hails from a village terrorized by orcs. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: To protect his home; and he has decided he is irredeemable
Flaws: Addict, Fearful. Bonds: Enemies, Criminal record, Guardian. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp.
Hunter Royston, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling violet eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.
History: He was born in the south. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: To reunite with his old friends; and to share knowledge with the world
Ideals: Gifted, Logical, Optimist. Bonds: Immigrant, Adventurer. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Red spinel (120 gp). 1 Masterwork Common Ranged Weapon.
Sweet In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his gray fur well, parting it to the left. His thin eyebrows rest above his beady copper eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Sweet would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Layabout, who enjoyed hunting, Sweet was taken on many hunting expeditions. His father was a soldier and died while he was still young. Sweet was left his father's suit of armor and trained in its use and care. He has achieved small success as a Fisher.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Ugly. Bonds: Military, Nature, Job, Religious. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Onyx (80 gp). Brown-green garnet (60 gp). Zircon (80 gp). Malachite (14 gp). Jet (60 gp). Amethyst (60 gp).
Dondon Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: An older man who usually wears his white robe and has his pickaxe always slung over his shoulder, he is not a threatening figure. His hair is short and chestnut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dondon is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Justice. Flaws: Addict, Shy. Bonds: Rich, In love. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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