Valanthe Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are violet and beady.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not believe in violence as a means to an end. She is a dedicated Sage but believes her peers are too gung-ho.
History: Valanthe was born the youngest of three triplets. Her first spouse was a Banker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted from career to career and currently works as a Sage.
Motivation: Doesn't want to be a Sage and was forced into it by her family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly. Bonds: Job, Family. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: Chalcedony (30 gp). Obsidian (8 gp). Pink pearl (70 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gesrethe Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. She wears a broad hat to cover her moderate length brass crest. Her eyes, though not visible through her cowl, are red.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was always a brilliant, if unscrupulous mind. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Criminal record. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 13)
Armor Class 14
Hit Points 60 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Large well-done wool tapestry (600 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (1800 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Doudra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a green costume with the symbols of death on her torso. Her bronze crest is drawn into a tight pony tail with a rose scrunchie. Her gold eyes dart from person to person.
Personality: Doudra is depressed about a lot of things. She tends to be a nihilist. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Doudra was born in the north. At a young age she loved to build and create. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Marshal, and she later adopted a second son.
Motivation: Doesn't want to be a Marshal and was forced into it by her family.
Ideals: Persistence. Flaws: Depressed, Antagonistic. Bonds: Attractive, Family. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 93 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 200 pp. Rock crystal (30 gp). Zircon (30 gp). Smoky quartz (30 gp).
Azzakh Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He is physically well-built. He keeps his rusty crest in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Azzakh wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: Revenge; and sabotage a competitor
Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +2
Possessions: 500 gp.
Jade In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'7" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her left leg appears badly burned and disfigured. She has moderate length gray fur. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Barber father left her crippled. She hasn't been sleeping well lately.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Addict, Greedy, Insomniac, Disease. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 800 gp. Alexandrite (1400 gp). Red-brown spinel (90 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item.
Theren Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear violet pants and tee shirts. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the south, but his parents moved at a very young age to the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Flaws: Depressed. Bonds: Attractive, Rich, Immigrant, In love. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 66 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a pastel collared shirt and yellow skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, she is not a threatening figure. Her lavender fur is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised in a mountains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist. Bonds: Military, Nature. Occupation: Sage
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp. 1 Banded mail.
Merla Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she has the majority of her body covered in plate. She has silver hair. Her blue eyes are passionate and lively.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 6 years later her spouse died after the birth of her son. Heartbroken, Merla never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: A deep hatred of brigands; and many brigands want her driven away
Flaws: Sensitive. Bonds: In love, Religious, Enemies. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Gynk Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is renowned for her bright white dresses and hats. Her moppish brown hair is in a traditional bowl cut. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety; and she has passion for adventuring and risk
Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Attractive, Religious, Adventurer. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
