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NPC Generator

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Advanced [show]


Curran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This northern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His brown hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Curran was born on a far northern island where he grew up under the tutelage of his father, an expert Fortune-teller. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Flaws: Insane. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Curran Jamjar, Male Halfling Ranger 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Blue sapphire (1600 gp).


Social Check DCs


Gomory Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears skinny pants and wears a black and tan robe with the hood down, and is pretty ugly. Her hair is cut close to her head. Her black eyes are passionate and lively.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful, Racist. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Gomory Pursuit, Female Tiefling Bard 3
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Serpent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His brown fur is thinning but still full. He has a dull look in his yellow eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Cynical. Bonds: Poor, Criminal record, Immigrant. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Serpent Wind, Male Tabaxi Ranger 17
Medium (5'7") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Deception +8, Performance +8
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150222

Possessions: 6000 gp. Freshwater pearl (11 gp). Golden yellow topaz (900 gp). Black opal (800 gp). Coral (120 gp).


Social Check DCs


Virra Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, marred by chocolates. Her golden hair has been sun bleached extensively. She has a tattooed face.

Personality: Virra wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is skeptical of what others tell her and is slow to trust.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Virra Folkor, Female Gnome Warlock 13
Small (3'4") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 46 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)6 (-2) 8 (-1)16 (+3)
Skills Religion +2, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Old masterpiece painting (2000 gp). Solid gold idol (1200 gp). Embroidered and bejeweled glove (4000 gp). Gold dragon comb with red garnet eye (300 gp). Jeweled gold crown (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Xanaphia Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light blue in addition to tight pants, and sports empty pouches on her belt. She has wavy black hair. Her thin eyebrows rest above her beady green eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a pair of adventurers, Xanaphia grew up listening to her father's many stories. A gifted student she started as a Merchant, but she got bored and became a Assassin. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Xanaphia Ostoroth, Female Elf Sorcerer 10
Medium (5'3") Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2400 gp.


Social Check DCs


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a brown suit, white shirt, and brown tie. Her long orange fur is drawn into a two foot long braid. Her hazel eyes dart from person to person.

Personality: Overbrimming with self-confidence, Three isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Three liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Bonds: Adventurer, Rich, Nature. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Three Of Ale, Female Tabaxi Sorcerer 5
Medium (5'10") Tabaxi, Lawful Good (CR 5)
Armor Class 8
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 5000 sp.


Social Check DCs


Tawna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She dresses like a well dressed Shoemaker does. Her white hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her sister before her, after school she went straight into learning to become a Shoemaker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and her relatives are trying to arrange a marriage

Flaws: Selfish, Disease. Bonds: Job, Attractive, Family. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Tawna Deephollow, Female Halfling Commoner 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Baggi Spalding, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she sports black clothing, slightly heavier than average wear. She wears a colorful flower in her golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also is a firm believer in the womanly ideal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a mechanic, and taught her how to fix just about anything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out

Ideals: Passionate, Persistence. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Banker

Voice: Raspy

Attributes [hide]

Baggi Spalding, Female Half-Orc Aristocrat 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)12 (+1) 14 (+2)6 (-2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 8000 sp. Deep blue spinel (300 gp). Hematite (9 gp). Azurite (9 gp). Star rose quartz (40 gp).


Social Check DCs


Eloise Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is portly but not overly obese. With wild brown hair. She wears a mask on her face.

Personality: She is happy with her job as a Bowyer. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: Eloise was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in crossbow use. She now travels the world, in search of power and loot.

Motivation: An old rival family wants her found; and to reunite with her absent mother

Ideals: Fighting. Bonds: Poor, Job, Adventurer, Enemies, Family. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Eloise Tao, Female Half-Elf Warrior 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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