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NPC Generator

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Advanced [show]


Oblar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he is dressed in a clean red cloak covering his clean studded leather. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Oblar Wiseacre, Male Halfling Aristocrat 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Pelt Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears brown leather gloves, a brown jacket, and tight pants. Her white fur is heavily combed to the right. Her amber eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and expand her business

Flaws: Fearful. Bonds: Attractive, Job, Religious, Enemies. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Pelt Of Clay, Female Tabaxi Expert 7
Medium (4'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 9000 sp. Black pearl (1300 gp).


Social Check DCs


Emen Stratford, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'0". She wears tattered old clothes, and her gloved hand is found clutching a hammer. Her red hair is smooth and relatively long. This violet eyed northerner is not easily forgotten.

Personality: Emen is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stylist arts, while her mother instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She left for the north, certain she would find work there.

Motivation: She loathes her own lifestyle; and money/treasure

Flaws: Ugly, Depressed, Shy. Bonds: Rich, Immigrant. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Emen Stratford, Female Half-Orc Commoner 5
Medium (5'0") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 300 gp. Obsidian (4 gp). Violet garnet (1100 gp). Zircon (20 gp). Obsidian (4 gp).


Social Check DCs


Rinn Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a moderate pudge and is not very fit. Her auburn hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Rinn grew up listening to her father's many stories. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Navigator like her father before her.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rinn Hybrid, Female Half-Elf Paladin 12
Medium (5'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 91 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)6 (-2) 14 (+2)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Eye agate (6 gp). Smoky quartz (80 gp). Eye agate (6 gp).


Social Check DCs


Doudra Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her copper crest has been sun bleached extensively. She wears a mask on her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born into a rich family. She moved out south to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Flaws: Greedy. Bonds: Rich, Criminal record, Religious. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Doudra Beryntolthropal, Female Dragonborn Bard 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)11 (+0) 9 (-1)18 (+4)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 5000 cp. Silver pearl (50 gp). 1 Darkwood Buckler.


Social Check DCs


Paela Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses like a well dressed Actor does. She has a long chestnut ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a massive crush on the younger sibling of the Actor who has hired her part-time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Merchant, but she got bored and became a Actor. She has drifted from career to career and currently works as a Actor.

Motivation: She's in love; and wants her loneliness to end

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job, Has a crush. Occupation: Actor

Voice: French accent

Attributes [hide]

Paela Whispermouse, Female Halfling Fighter 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Nalral was born with his father's beautiful face. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nalral Aranore, Male Dwarf Barbarian 7
Medium (4'0") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 59 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Marastyr Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has shaved her head bald. Her eyes are amber and beady.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She misses her home and complains about the freezing weather, even in summer.

History: Marastyr was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She struck the Shoemaker job and began her own company from there.

Motivation: Wants to open a new tavern; and she has money and likes to spend it

Flaws: Ugly, Greedy. Bonds: Rich, Immigrant, Job. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Marastyr Durthane, Female Dwarf Warrior 11
Medium (3'10") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 85 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Insight +7, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 120 pp. Hematite (10 gp). Rhodochrosite (10 gp). Carnelian (20 gp). Golden yellow topaz (1000 gp). Coral (110 gp). Emerald (900 gp). Red garnet (110 gp). Chalcedony (20 gp). Pink pearl (110 gp). Bloodstone (20 gp).


Social Check DCs


Art Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light brown in addition to tight pants and is in decent physical shape. He keeps his beige fur in a flapper bob. He has a dull look in his copper eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a necromancer, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Family. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Art Of World, Male Tabaxi Aristocrat 5
Medium (5'5") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)7 (-2) 11 (+0)8 (-1)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Deep blue spinel (700 gp).


Social Check DCs

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