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NPC Generator

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Advanced [show]


Qualen Turen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears tan trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. His auburn hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Slave. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Qualen Turen, Male Gnome Rogue 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)12 (+1) 15 (+2)18 (+4)
Skills Insight +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. White pearl (100 gp). Peridot (80 gp). 1 Minor magic item.


Social Check DCs


Sindri Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Sindri does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Sindri Murnig, Male Gnome Aristocrat 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 7 (-2)18 (+4)
Skills History +2, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp.


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Marshal. His beige fur is smooth and relatively long. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Marshal, Great learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He struck the Marshal job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Addict, Depressed. Bonds: Job, Slave. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Great In Woods, Male Tabaxi Fighter 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 55 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 12
Languages
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1200 gp. Amethyst (140 gp). Black pearl (700 gp).


Social Check DCs


Torinn Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black costume with the symbols of strength on his torso. His crest is rusty, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He became a Bather soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Athletic, Extrovert. Bonds: Attractive, Job, Immigrant. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Torinn Yarjerit, Male Dragonborn Cleric 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)6 (-2) 14 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 400 sp.


Social Check DCs


Frederick Bradly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears brown cloth garments or leather armor. His red hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Logical, Fighting. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Frederick Bradly, Male Human Warrior 2
Medium (5'10") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)8 (-1) 18 (+4)9 (-1)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He wears a colorful flower in his beige fur. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and regain custody of his son

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

River In the Wind, Male Tabaxi Warrior 20
Medium (5'4") Tabaxi, Lawful Good (CR 20)
Armor Class 13
Hit Points 120 (20d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 11 (+0)15 (+2)
Skills Intimidation +8, Nature +9
Senses Passive Perception 10
Languages Common, Auran, Goblin, Gnome
Attacks Melee +8 / 5d10+2, Ranged +9 / 5d10+3, Grapple +3

Possessions: 13000 gp. Silver comb with moonstones (100 gp). Cloth of gold vestments (120 gp). A delicate brass dragon egg (50 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Solid gold idol (400 gp). Old masterpiece painting (1100 gp). Golden circlet with four aquamarines (3000 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (400 gp). Gold and topaz bottle stopper cork (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A silver and pearl hairclip (50 gp). Solid gold idol (400 gp). A delicate silver chain set with a tourmaline (50 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (600 gp). Golden circlet with four aquamarines (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Old masterpiece painting (1100 gp). Golden circlet with four aquamarines (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (120 gp). Gold dragon comb with red garnet eye (600 gp). Old masterpiece painting (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Pikar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears red leather gloves, a red jacket, and tight pants. His hair is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pikar is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Joker, Justice. Bonds: Attractive, Adventurer, Mentor. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Pikar High-hill, Male Halfling Adept 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 9 (-1)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp.


Social Check DCs


Skamos Belief, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who tends to wear a large black jacket, he is not a threatening figure. He keeps his long blue hair kept up in a rat tail. His thin eyebrows rest above his beady silver eyes.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and wants his loneliness to end

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Slave, Adventurer, Has a crush. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Skamos Belief, Male Tiefling Cleric 3
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 7
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics -1, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shava Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered greataxe and tarnished falchion as well. Her red hair is singed and shortened. Her black eyes dart around the room hyper actively observing anyone and anything.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Shava enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Shava was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Days after completing her studies, news broke out that her hometown was attacked by goblins. Shava was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting. Flaws: Ugly, Emotional, Hedonist. Bonds: Job, Enemies. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Shava Malevolence, Female Tiefling Monk 5
Medium (5'2") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Moss agate (10 gp). Rock crystal (40 gp).


Social Check DCs

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