Geva Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. She is an amazing painter.
History: Geva lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Religious, Family. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 98 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 20 (+5) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 100 pp.
Theodoric Kent, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large red tufts of hair around his ears. His blue eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Artistic, Pacifist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 6 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2 Alchemist’s fire.
Maegan Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears just a red suit. Her brown hair is heavily combed to the left. She tend to wears goggles to shield her eyes.
Personality: She speaks before she thinks and is too direct. She is a font of random trivia from the lore and stories she has discovered
History: Maegan was born the youngest of three triplets. Her mother took her hunting and taught her how to get in the mind of other creatures. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Logical. Flaws: Impulsive. Bonds: Family, Nature. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: Zircon (20 gp). Sard (20 gp).
Synthrin Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear ponchos typically of a light black in addition to tight pants. Her crest is cut close to her head. She has gold eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted druidic powers by her dying brother.
Motivation: She wants revenge against gnolls; and someone believes her a fraud
Ideals: Optimist, Opinionated, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 2000 sp. Deep green spinel (70 gp). Violet garnet (1300 gp). Jade (70 gp). Chrysoprase (50 gp). Black pearl (1300 gp). Amethyst (70 gp). Obsidian (9 gp). Rock crystal (50 gp).
Pearl Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears red trousers with white and red striped suspenders. She wears various colorful collared shirts. Her silver hair is thinning but still full. Her skin is flawless and her gray eyes scan people very quickly.
Personality: This woman loves dancing and to teach people dancing more than just about anything. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born in the west, but her parents moved at a very young age to the south. Her homeland was ravaged by war and she spent much of her life rebuilding it. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Criminal record, Immigrant. Occupation: Bellfounder
Voice: Aggressive tone
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 13 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1 Minor magic item.
Malquis Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. She wears a colorful flower in her blonde hair. Her eyes are a pleasant blue.
Personality: Eccentric and domineering, Malquis will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She got into the Detective business at a young age. A gifted student she started as a Gardener, but she got bored and became a Detective. She has achieved small success as a Detective.
Motivation: Wants to open a new tavern.
Ideals: Extrovert, Optimist. Bonds: Attractive, Job, Family. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 5000 sp.
Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man sports green clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He has wavy red crest. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Fletcher soon after.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he has passion for adventuring and risk
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 10)
Armor Class 14
Hit Points 29 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Auran, Terran, Draconic, Celestial
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2100 gp. Finely wrought small gold bracelet (80 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item.
Cloak Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean pastel cloak covering her clean studded leather. Her fur is cut close to her head. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is an amazing painter.
History: She was born blind and as such lacked many opportunities for work. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is content.
Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Navigator
Voice: French accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1600 gp. Star rose quartz (30 gp). Chrysoberyl (60 gp). Hematite (16 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.
Alberich Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a flattop hair cut. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the west, but his parents moved at a very young age to the east. Alberich abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Immigrant. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 10000 cp. Alexandrite (200 gp). Rhodochrosite (7 gp).
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