Nykkan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black tunic with green highlights, and long tan pants that bunch up around his shoes. He has no crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born in a small plains village. Brilliant and gifted he never wanted to apply himself. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature, Religious. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 200 gp.
Jane Churchill, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has a slight overbite and is overall scrawny. She sports blonde long hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her sister before her, after school she went straight into learning to become a Architect. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Poor, Attractive, Job. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Faral Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy silver hair. Her amber unseeing eyes seem to look past you.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. As long as the job gets done she does not care how it got done.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Professionalism. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. Peridot (70 gp). Rock crystal (70 gp).
Nuthra Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She wears her bronze crest down. Her gold eyes dart from person to person.
Personality: She is fixated on the number 75. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Tailor and was forced into it by her family.
Ideals: Artistic. Flaws: Ugly, Insane, Impulsive. Bonds: Family. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 5000 sp. Obsidian (7 gp). Blue star sapphire (1400 gp). Lapis lazuli (7 gp). Jasper (70 gp). 1 Minor magic item.
Arha England, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. She carries a battered pickaxe and tarnished rapier as well. Her golden hair is greasy and uncared for. Her hazel eyes are slightly larger than normal.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her spouse's relatives view her with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Secretive, Shy. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 9)
Armor Class 12
Hit Points 75 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 16000 sp. Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torinn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He keeps his long copper crest kept up in a rat tail. His skin is flawless and his gold eyes scan people very quickly.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Torinn studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is a bit of a kleptomaniac; and to end his boredom
Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Herbalist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
Possessions: 200 gp. 1 Minor magic item.
Ermina Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright violet dresses and hats. She is bristling with hidden weapons, mostly shortspears and shortbows. Her head has been shaved. Her eyes are violet.
Personality: She will rave to anyone who will listen. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ermina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ermina. She's since become an addict/alcoholic.
Motivation: She is greedy; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist. Flaws: Ugly, Insane, Addict. Bonds: Criminal record, Rich. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp.
Pelt Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a pastel deerstalker hat and pastel clothes and is in decent physical shape. His long yellow fur is drawn into a two foot long braid. His eyes are hazel and he is always smoking a pipe.
Personality: Pelt is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Barber and found it very stressful. He inherited the family business which he has now maintained for 14 years.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Job, Rich. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 102 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +8
Possessions: 600 pp. Lapis lazuli (11 gp). Deep green spinel (40 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). Deep green spinel (40 gp). Violet garnet (1500 gp). Emerald (1000 gp). White pearl (40 gp). Jade (40 gp). Golden yellow topaz (1500 gp). Chrysoberyl (40 gp). Rich purple corundum (1000 gp). Deep blue spinel (1500 gp). Sardonyx (20 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamil Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A 3'6" southern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is long and unkept. She tend to wears goggles to shield her eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: When she was but 4 years old her parents immigrated from the south. Shamil was born on a far southern island where she grew up under the tutelage of her father, an expert Cartwright. After a long history of fighting, Shamil and her spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
