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NPC Generator

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Advanced [show]


Kansif Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear black pants and tee shirts. Her black hair is lengthy. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She used her abilities to travel the world and help people.

Motivation: She loathes her own lifestyle; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist, Gifted. Flaws: Ugly, Depressed. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Kansif Alby, Female Half-Orc Bard 2
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 110 gp.


Social Check DCs


Rolf Adley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Optimist, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Rolf Adley, Male Human Ranger 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 31000 sp.


Social Check DCs


Anne Langdon, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. Her long black hair is drawn into a two foot long braid. She has several tiny jet earrings on each ear.

Personality: She is irascible and easily irritated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic, PTSD. Bonds: Rich, Adventurer, Military. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Anne Langdon, Female Human Warrior 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Semyaza Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her lance. Her purple hair, when down, is lengthy. Her gold eyes lackadaisically let the world flow into them.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: Gnomish compassion; and she is greedy

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Semyaza Vigil, Female Tiefling Adept 2
Medium (5'5") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 6 (-2)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 pp.


Social Check DCs


Oppah Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. She never wears the same outfit twice, unless she absolutely has to.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Oppah Boondiggles, Female Gnome Wizard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. Azurite (5 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Nagrette Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her auburn hair is well kept. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Nagrette Marleigh, Female Half-Orc Wizard 9
Medium (6'5") Half-Orc, True Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Emeny Clare, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears just a brown suit. Her blonde hair is greasy and uncared for. She wears large thick round spectacles.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ploughman arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Athletic, Gifted. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Emeny Clare, Female Human Rogue 9
Medium (4'7") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 40 pp. Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears black cloth garments or leather armor. His hair is short and white. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Cynical. Bonds: Military. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Thamuz Sadness, Male Tiefling Fighter 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Akoth Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a black and violet handkerchief worn on his right side. His hair is auburn and curly. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to his current location. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Criminal record, Immigrant, Debt. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Akoth Bentham, Male Half-Orc Cleric 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 4 (-3)7 (-2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 7
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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