Balam Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small plains village. He worked as a nervous Map Maker and found it very stressful. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and further expansion of business
Ideals: Logical. Bonds: Job, Nature, Family. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 60 pp. 1 Minor magic item.
Vonbin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His blonde hair is unkempt and raggedy. His violet eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Energy wise he seems alert and responsive.
History: He was raised in a forest tribe. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: To be a Carter again.
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Emerald (1100 gp). Black opal (1100 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item.
Reirak Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Sculptor. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Reirak was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to raise his children well; and sabotage a competitor
Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Sculptor
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. White pearl (70 gp). Star rose quartz (70 gp).
Amnon Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is heavily combed to the left. His black eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Amnon took refuge in the large cave and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1500 gp.
Rûg Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears bulky black painted plate armor, and sports empty pouches on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.
History: Born to a Priest, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: To be a Priest again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp.
Naal Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, yellow, dusty cloak and is in decent physical shape. He has moderate length black hair. His amber eyes peer out from beneath his Stetson yellow hat.
Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south his family was never financially stable. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Tailor for hire.
Motivation: To prove his worth to the world; and to find somewhere to settle down
Ideals: Justice. Flaws: Impulsive, Mundane. Bonds: Poor, Job. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Heian Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of longbows on his belt, each one with a emerald on the hilt. His hair is white and curly. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Artistic, Gifted. Flaws: Lazy. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
Possessions: 400 gp. Black star sapphire (1500 gp). 1 Minor magic item.
Varis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this southern man wears a blue collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair is matted, messy, and big. His fierce violet eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Varis hails from a village terrorized by brigands. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Varis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Masterwork Common Ranged Weapon.
Egelina Westbrook, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tattered old clothes. She has done her best to style her chestnut hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Egelina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 14 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1800 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Finely wrought small gold bracelet (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
