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NPC Generator

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Advanced [show]


Bidreked Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze and is in decent physical shape. He has red crest. His eyes are gold and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Disease, PTSD. Bonds: Rich. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Bidreked Sumnarghthrysh, Male Dragonborn Barbarian 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 16 (+3)18 (+4)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1600 sp.


Social Check DCs


Purson Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Miller profession.

History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Job. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Purson Turmoil, Male Tiefling Rogue 4
Medium (5'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 16 (+3)18 (+4)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, white, dusty cloak. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Justice, Joker. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Ombul Sunmeadow, Male Halfling Warrior 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 200 gp. Azurite (13 gp). Peridot (70 gp).


Social Check DCs


Kelter Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He wears his hair in dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kelter lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Engraver.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Kelter Brightmoon, Male Halfling Ranger 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Nature +3, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears just a pastel suit. She wears her brown fur up. Her green eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Logical. Flaws: Cynical, Impulsive. Bonds: Religious, Rich. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

River Of Winter, Female Tabaxi Wizard 3
Medium (4'8") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Golden yellow topaz (300 gp). Rose (50 gp). Malachite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elama Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in violet turtlenecks beneath a white coat with pastel slacks. Sporting a red mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 14th year, her parents were killed by a goblins raid, leaving Elama alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: Regain custody of her son; and she wants revenge against goblins

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Enemies, Rich, Family. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Elama Kane, Female Half-Elf Rogue 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Stealth +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp.


Social Check DCs


Katherine Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow clothing when she does not wear armor. She has a slight overbite and is overall scrawny. She has done her best to style her golden hair to look like a famous performer. Her hazel eyes peer out from beneath her feathered yellow hat.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of a Server, who enjoyed hunting, Katherine was taken on many hunting expeditions. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A deep hatred of giants; and revenge

Ideals: Joker, Gifted. Bonds: Nature, Rich, Enemies. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Katherine Suithrasas, Female Half-Elf Commoner 5
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mugrunden Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a green collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His crest is short and scarlet. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Mugrunden's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insane, Disease, Antagonistic. Bonds: Slave. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Mugrunden Daardendrian, Male Dragonborn Bard 7
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp.


Social Check DCs


Raymond Axton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Stableman.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Rich, Attractive, Enemies, Job, Nature. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Raymond Axton, Male Human Commoner 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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