Herleva Wallace, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Carpenter. She has a long silver ponytail with little hanging trinkets. Her brown eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She has achieved small success as a Carpenter.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new carpenter responsibilities is difficult
Flaws: Ugly, Addict, Disease. Bonds: Immigrant, Job, Military. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Silent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. He sports a flattop fur cut. His eyes are likewise copper.
Personality: Calm and collected, he is a well trained Banker. He can't help but pocket interesting objects he comes across
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Bonds: Attractive, Job, Criminal record, Poor. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 126 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Draconic
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
Possessions: 8000 gp. Black pearl (200 gp). Banded agate (11 gp). Fiery yellow corundum (1500 gp). Golden yellow topaz (200 gp). Tourmaline (90 gp). Brown-green garnet (90 gp). Tourmaline (90 gp). Malachite (11 gp). Malachite (11 gp). Coral (90 gp). White pearl (90 gp). Rock crystal (70 gp). Moonstone (70 gp).
Drusilia Goltorah, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a tight fitting blue shirt and pants, she is not a threatening figure. She wears her golden hair up. Her face is covered beneath a completely black helmet.
Personality: She is fixated on the number 3. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Expert school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2200 gp. Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: He's looking for his big break; and an old rival family wants him found
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 10)
Armor Class 9
Hit Points 81 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 1000 gp. Tiger eye turquoise (16 gp). Blue sapphire (1000 gp). Jasper (20 gp). Rhodochrosite (16 gp). Red garnet (70 gp). Iolite (20 gp).
Tree Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly bows and daggers. He has no fur. He wears a mask on his face.
Personality: Tree wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family Tree was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tree decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Hematite (12 gp). Tiger eye turquoise (12 gp). Black opal (600 gp).
Philomena Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her brown hair is well kept. Her amber eyes peer out from beneath her feathered white hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great joy in being the best Ploughman in town.
History: She was born to loving parents in a slum to the north. Through the years after Philomena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Philomena's mother didn't care for her much, and the feeling was mutual. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Amber (130 gp).
Falkrunn Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears brown cloth garments or leather armor. She keeps her long white hair kept up in a rat tail. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gifted student she started as a Spy, but she got bored and became a Sailor. She struck the Sailor job and began her own company from there.
Motivation: She wants revenge against orcs.
Flaws: Ugly. Bonds: Poor, Job, Enemies, Religious. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
Miles Nash, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His red hair is heavily combed to the right. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is a Slaad in disguise. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp.
Korag Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. His black hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Flaws: Ugly, Secretive. Bonds: Criminal record, Mentor, Religious. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +5
Possessions: Violet garnet (800 gp). Hematite (10 gp). White pearl (160 gp).
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