Resh Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Layabout. His long blonde hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is terrified, and will act out of fear; and retire the richest man in the south
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Shy, Fearful. Bonds: Nature. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Red-brown spinel (140 gp). Onyx (20 gp). Malachite (7 gp).
Jade Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in an above average manner. She has dyed her greying black fur a little too much giving a sharp black color. She has amber eyes and a brown hat with a yellow feather.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Athletic. Flaws: Fearful, Secretive. Bonds: Attractive, Rich. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 5 (-3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Silk rope.
Tiaathque Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has dyed her greying black hair a little too much giving a sharp black color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the south. A few years later when the east was not economically sound they moved to her current location. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army
Flaws: Ugly, Secretive, Impulsive. Bonds: Poor, Immigrant. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 3 (-4) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
Abad Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a greatsword. His white hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Abad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Expand his business; and revenge
Ideals: Optimist. Bonds: Poor, Attractive, Military, Enemies, Job. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 800 gp. 1 Minor magic item.
Eida Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears tight fighting clothing, which leaves very little to the imagination. She has wavy red hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is witty, but her monotone delivery comes off as unnerving As long as the job gets done she does not care how it got done.
History: Eida was born with her father's beautiful face. Her father took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her son
Ideals: Fighting, Joker, Professionalism. Bonds: Attractive, Nature. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 8 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 6 (-2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. Deep blue spinel (500 gp). Deep blue spinel (500 gp). Red garnet (160 gp).
Tricking Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has done her best to style her orange fur to look like a famous performer. Her eyes are blue and catlike.
Personality: A skeptical and narcissistic woman, Tricking's first love is herself. Her second love is also herself. Flattery will make her almost putty in your hands.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.
Motivation: She has money and likes to spend it; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Rich, Nature. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 99 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2100 gp.
Dalgal Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a worn and beaten armor. His black hair has been sun bleached extensively. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Cartwright.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 220 gp.
Oriel Shelly, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. She keeps her long blonde hair kept up in a rat tail. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Energy wise she seems alert and responsive.
History: Oriel hails from a village terrorized by gnolls. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Oriel was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: A deep hatred of gnolls.
Ideals: Optimist, Professionalism. Bonds: Attractive, Enemies, Nature. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 160 pp.
Barendd Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean grey cloak covering his clean studded leather. His hair is brown, silky, and of moderate length. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Attractive, Job. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 280 gp.
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