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NPC Generator

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Advanced [show]


Amnon Strength, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Beggar does. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Athletic, Logical. Bonds: Job, Nature, Debt. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Amnon Strength, Male Tiefling Rogue 11
Medium (5'1") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)7 (-2) 12 (+1)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 50 pp. Citrine (50 gp). Violet garnet (1300 gp). Coral (160 gp). Amethyst (160 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorga Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing white shirts, loose pants, and blazers most of the time. She has a very tight haircut. Her fierce gray eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: She was raised in a plains tribe. She moved from fad to fad and when she turned 15 she discovered writing. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and someone believes her a fraud

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Gorga Nash, Female Half-Orc Paladin 2
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 pp.


Social Check DCs


Burana Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her copper crest has been sun bleached extensively. This red eyed westerner is not easily forgotten.

Personality: She exudes charisma. She is a tour de force of persuasion. Further she is a bit of a stoner and is frequently out of it.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the west, certain she would find work there.

Motivation: To be a Animal Trainer again; and she's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Burana Norixius, Female Dragonborn Commoner 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Nature +5, Stealth +0
Senses Passive Perception 9
Languages Common, Draconic, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 1000 cp. Azurite (4 gp).


Social Check DCs


Hogar Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries a battered longbow and tarnished shield as well. He has shaved his head bald. His gray unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with unlife at a very young age, Hogar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Opinionated. Flaws: Disease, Addict. Bonds: Mentor. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Hogar Beckwith, Male Half-Orc Commoner 2
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. Brown-green garnet (90 gp). Deep green spinel (90 gp). 4 Antitoxin.


Social Check DCs


Fargrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He has a moderate pudge and is not very fit. He has a red handlebar mustache and slicked back red hair. His green eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Fargrim was born in the north. At a young age he loved to build and create. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert, Persistence, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Fargrim Caebrek, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Hupe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His hair is white and curly. His eyes are brown.

Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Ideals: Pacifist. Flaws: Shy, Antagonistic. Bonds: Rich, Job, Debt. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Hupe Strongbones, Male Halfling Ranger 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Brass mug with jade inlays (200 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Akmen Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He is physically well-built. He wears his silver hair up. His white eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Akmen was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He has a crush on the local Soapmaker; and he is greedy

Flaws: Shy. Bonds: Enemies, Military, Rich, Has a crush. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Akmen Absence, Male Tiefling Ranger 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 18 (+4)11 (+0)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 gp.


Social Check DCs


Naal Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears violet leather gloves, a violet jacket, and tight pants. His blonde hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Rich, Religious. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Naal Bohm, Male Half-Elf Ranger 8
Medium (4'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 170 pp. Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright black hair and a scraggly beard. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Dilettante in town.

History: Gifted from a young age, Ernest studied abroad. He worked as a nervous Dilettante and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Gifted, Athletic. Flaws: Addict. Bonds: Rich, Nature, Job. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Chance, Male Half-Elf Adept 10
Medium (5'8") Half-Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)19 (+4) 14 (+2)15 (+2)
Skills History +8, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven, Auran, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 900 gp. Azurite (7 gp). Alexandrite (600 gp). Malachite (7 gp). 1 Minor magic item.


Social Check DCs

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