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NPC Generator

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Advanced [show]


Greeba Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is portly but not overly obese. Her long silver hair reaches down to her waist. She has green eyes.

Personality: Overbrimming with self-confidence, Greeba isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She has all her life been fascinated with writing.

History: She was raised in a desert tribe. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Impeccable, Artistic. Bonds: Nature, Rich, Slave. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Greeba Gresham, Female Half-Orc Commoner 5
Medium (5'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and a wedding ring on her right hand. She has wavy chestnut hair. This violet eyed westerner is not easily forgotten.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invites people to come help in her community garden.

History: Valida was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Valida abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Philantrophist. Bonds: In love, Job, Poor, Adventurer. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Valida Trueblood, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)9 (-1) 8 (-1)7 (-2)
Skills Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Art In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'6". She likes to wear ponchos typically of a light pastel in addition to tight pants. She has dyed her greying orange fur a little too much giving a sharp orange color. She has yellow eyes and a pastel hat with a white feather.

Personality: She is fixated on the number 30. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Art was raised in a hard working conservative environment. A gifted student she started as a Farmer, but she got bored and became a Navigator. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Rich, Job. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Art In Shadow, Female Tabaxi Rogue 7
Medium (5'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dentratha Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. She keeps her brass crest in a flapper bob. Her half smiles and red eyes are beguiling and draw you in.

Personality: She is extraordinarily eccentric. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Miller father left her crippled. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Disease, Insomniac. Bonds: Attractive. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Dentratha Imbixtellrhyst, Female Dragonborn Sorcerer 5
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)8 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 300 gp. Chrysoberyl (110 gp). Obsidian (12 gp). Citrine (60 gp). 1 Good lock. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Semyaza Wit, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a fine chain shirt which she covers with green colored cloaks and clothing. She has red hair. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: To reunite with her old friends.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Semyaza Wit, Female Tiefling Commoner 5
Medium (6'3") Tiefling, Neutral Good (CR 5)
Armor Class 14
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills History +4, Survival +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Silver pearl (100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frug Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is unkempt and raggedy. His eyes are a pleasant violet.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: Frug hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Addict, Hedonist. Bonds: Poor, Enemies. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Frug Leffery, Male Gnome Barbarian 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 17 (+3)13 (+1) 7 (-2)11 (+0)
Skills Deception +2, Stealth +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 29000 cp. Zircon (70 gp). Violet garnet (900 gp). Tourmaline (120 gp).


Social Check DCs


Dûgz Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a large black jacket. He keeps his chestnut hair in a pixie cut. His brown eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: Dûgz was raised in a hard working conservative environment. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business.

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Dûgz Beckwith, Male Half-Orc Wizard 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)7 (-2) 8 (-1)15 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She very much looks the part of a Priest. She keeps her gray fur in a flapper bob. She has a tattooed face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the south to a Priest, Shadow learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has a rivalry with the Church that dominates her actions; and she's looking for her big break

Bonds: Job, Family, Has a crush, Adventurer, Religious. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Shadow Of World, Female Tabaxi Wizard 13
Medium (5'2") Tabaxi, Chaotic Good (CR 13)
Armor Class 10
Hit Points 48 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Performance +4
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 4000 gp. Rose (60 gp). Freshwater pearl (10 gp). Coral (100 gp). Aquamarine (800 gp). Peridot (60 gp). Alexandrite (800 gp). Red-brown spinel (100 gp). Pink pearl (100 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, marred by teas. She keeps her white hair in a pixie cut. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and she's in love

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Willow Quickstep, Female Halfling Cleric 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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