Qualen Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is cut short with large spiked bangs in the front. His hazel eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 4 years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Disciplined. Flaws: Hedonist. Bonds: Religious, Job, Criminal record. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 106 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Jeweled gold crown (2000 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (300 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (300 gp).
Left-Handed Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He usually wears his pastel robe and has his hand crossbow always slung over his shoulder. He has orange fur. His amber eyes are passionate and lively.
Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast island. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. 1 Darkwood Shield.
Gorga Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. She is physically well-built. Her hair is auburn and very short. She wears a mask on her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was born at the edge of vast plains. Her childhood dream was to be a Slave Trader, but she was a colossal failure. She struck the Blacksmith job and began her own company from there.
Motivation: Her relatives are trying to arrange a marriage; and she is unsatisfied with her job
Ideals: Philantrophist. Bonds: Enemies, Nature, Job, Family. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 43 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +10
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1600 gp). Sapphire pendant on gold chain (2600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold music box (4000 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (3000 gp).
Ghaliver Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.
History: Ghaliver was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Attractive, Family. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Sarah Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. Her white hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious woman she believes everything happens for a reason. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Religious, In love. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Eggren Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green Stetson hat and green clothes. She is physically well-built. Her scarlet crest is smooth and relatively long. She wears an eyepatch.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: From birth she was tutored by a cruel and relentless mentor. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions; and someone believes her a fraud
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Mentor, Enemies, Religious. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 13
Hit Points 82 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: Just what you see.
Sun On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her fur is lavender and curly. She wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: Wishes to resurrect an old love; and someone believes her a fraud
Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 15)
Armor Class 11
Hit Points 45 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1000 gp. Citrine (40 gp). Sard (40 gp). Emerald (1300 gp). Malachite (9 gp). Brown-green garnet (80 gp). Jet (80 gp). Aquamarine (800 gp). Chalcedony (40 gp). Freshwater pearl (9 gp). Zircon (40 gp). Smoky quartz (40 gp). Smoky quartz (40 gp). Citrine (40 gp). Black pearl (800 gp). Malachite (9 gp). Jade (80 gp).
Aasathra Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of tridents on her belt, each one with a opal on the hilt. Her blue crest is lengthy. She wears a mask on her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the south to a Locksmith, Aasathra learned a great deal about her mother's area of expertise. A freak accident while working with her Barrister mother left her crippled. She has drifted from career to career and currently works as a Locksmith.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Job. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. A necklace of small pink pearls (3000 gp). Old masterpiece painting (1300 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (4000 gp).
Tatyan Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has done her best to style her white crest to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with a lost civilization.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Flaws: Shy. Bonds: Rich, Adventurer, Religious, Mentor. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 10 (+0) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Giant, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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