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NPC Generator

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Advanced [show]


Quelenna Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a top hat to cover her moderate length white hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also has developed a complete distrust of the Weaver profession.

History: She was born into a rich family. Like her father and her brother before her, after school she went straight into learning to become a Mason. She's also a talented Weaver, but doesn't like to broadcast it.

Motivation: She is greedy; and further expansion of business

Ideals: Persistence. Flaws: Addict. Bonds: Rich, Job. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Quelenna Fasharash, Female Elf Aristocrat 5
Medium (5'3") Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)7 (-2) 14 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Bolhild Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is braided into rings. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not believe in violence as a means to an end. She is a dedicated Guard but believes her peers are too gung-ho.

History: She comes from a rich western family. Bolhild liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Persistence, Pacifist. Bonds: Rich, Nature, Adventurer. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Bolhild Torunn, Female Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6

Possessions: 5000 cp.


Social Check DCs


Quillathe Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Persistence. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Quillathe Wasanthi, Female Elf Fighter 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)17 (+3) 8 (-1)9 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Aquan, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Ranala Turen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With wild blonde hair. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Performer, Ranala learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ranala took refuge in the ruined castle and found the beat up mace and armor she uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ranala fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business; and sabotage a competitor

Ideals: Entrepeneur, Optimist, Fighting. Bonds: Nature, Job. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Ranala Turen, Female Gnome Warlock 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 200 sp.


Social Check DCs


Paggen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is brown and curly. He has hazel eyes and a blue hat with a brown feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Paggen hails from a village terrorized by drow. Paggen was born on a far western plains where he grew up under the tutelage of his father, an expert Servant. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and someone believes him a fraud

Ideals: Gifted, Entrepeneur. Bonds: Enemies, Immigrant, Has a crush. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Paggen Gimlen, Male Gnome Wizard 12
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 4000 gp. Solid gold idol (1000 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Gold music box (2000 gp).


Social Check DCs


Thoradin Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with feathered hat. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Thoradin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to gnomish people

Ideals: Joker, Fighting, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Thoradin Brawnanvil, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 40 pp.


Social Check DCs


Reynard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His hair is auburn, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: Gifted from a young age, Reynard studied abroad. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Extrovert, Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reynard Wedgwood, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp. Carnelian (60 gp). 6 Acid flasks.


Social Check DCs


Rimmon Joy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has purple hair. He has a dull look in his red eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: He is a Slaad in disguise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting, Athletic, Joker. Bonds: Adventurer. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Rimmon Joy, Male Tiefling Monk 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills Performance +6
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Auran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 2000 sp. Aquamarine (1200 gp). Obsidian (12 gp). Chrysoberyl (120 gp). Freshwater pearl (12 gp). Silver pearl (120 gp).


Social Check DCs


Ea Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a large black jacket. She wears a wide-brimmed hat to hide her balding. Her fierce silver eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Ea isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She now owns her own business.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and expand her business

Ideals: Impeccable, Entrepeneur. Flaws: Secretive. Bonds: Poor, Job, Criminal record. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Ea Virtue, Female Tiefling Barbarian 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 60 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)18 (+4) 12 (+1)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1500 gp. Rhodochrosite (6 gp). Aquamarine (1400 gp).


Social Check DCs

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