Faral Goltorah, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. She has a long red ponytail with little hanging trinkets. She wears large thick round spectacles.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She comes from a rich southern family. She dropped out of school before completing her studies. She now mingles about in high society.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy
Ideals: Logical. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Thea Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. She wears her red hair down. This violet eyed southerner is not easily forgotten.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was raised in a mountains tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Persistence. Bonds: Rich, Job, Family, Nature. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Chain shirt.
Daar Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver crest is smooth and relatively long. She has a dull look in her gold eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born in the east, but her parents moved at a very young age to the south. Her father was a mechanic, and taught her how to fix just about anything. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and wants to work out more often
Ideals: Entrepeneur, Athletic, Persistence, Artistic. Bonds: Immigrant. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. Iolite (70 gp).
Lamlûg Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Crown-heir. His hair, while still mostly red, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Crown-heir business at a young age. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Crown-heir.
Motivation: Wants to open a new tavern.
Flaws: Selfish. Bonds: Job, Attractive, Immigrant. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Patrick Morton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears grey trousers with tan and black striped suspenders. He wears various colorful collared shirts. His red hair is braided into rings. He has gleaming, smiling green eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Patrick lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A rival would like him out of the picture; and a need for knowledge about a nearby landmark
Ideals: Passionate, Gifted. Bonds: Family, Adventurer, Criminal record. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 4000 cp.
Ella Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She sports blue clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Ella was born with her father's beautiful face. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She has a crush on the local Barber; and she has decided she is irredeemable
Bonds: Attractive, Criminal record, Has a crush. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp.
Nelkin Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries a battered longbow and tarnished flail as well. His hair is golden, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Gardener.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Emotional, Fearful. Bonds: Attractive, Slave. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 160 gp. White pearl (150 gp).
Matilda Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. Her black hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot resist a sob story and will often dote over anyone who has one.
History: Matilda was raised in a hard working conservative environment. She moved out south to avoid the crime she committed. She has set out to sabotage the competition.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Philantrophist. Flaws: Greedy. Bonds: Job, Criminal record. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 300 gp. 3 Smokesticks. 2 Antitoxin. 3 Thunderstones. 3 Holy water.
Bertram Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large auburn tufts of hair around his ears. His violet unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north to a Unemployed, Bertram learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Unemployed soon after.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 600 gp. Coral (40 gp). Eye agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
