Fistula Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her hair is red and curly. She wears large thick round spectacles.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not trust anyone and sleeps with one eye open.
History: She was born at the edge of vast mountains. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Nature, Attractive. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Sutha Clayden, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She carries with her a set of rapiers on her belt, each one with a aquamarine on the hilt. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with finding treasure.
History: Sutha lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Tanner, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sutha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to meet her childhood hero; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Adventurer, Family. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 40 gp.
Ulblyn Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He wears his blonde hair down. He has gleaming, smiling violet eyes.
Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the south, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Immigrant, Adventurer. Occupation: Cook
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. 6 Acid flasks.
Druuk Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Guard uniform. He wears his white hair up. His eyes are amber.
Personality: Druuk wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.
History: The child of western immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Guard.
Motivation: Sabotage a competitor; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Disciplined. Bonds: Job, Immigrant, Rich. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 5 (-3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Tomi Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is knotted and matted. He has blue eyes.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a island tribe. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tomi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many brigands want him driven away; and he wants to get laid
Ideals: Fighting, Persistence. Bonds: Has a crush, Nature, Enemies. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Suhnae Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue armored body suit, with a simple pastel line shooting up and back down. He has moderate length black hair. He wears large thick round spectacles.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 24 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. 1 Medium magic item.
Arannis Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Stableman. His hair is long and chestnut with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His green eyes peer out from beneath his wide-brimmed violet hat.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a slaver, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion
Bonds: Job, Immigrant, Mentor, Rich, Adventurer. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp.
Armara Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she usually wears her black robe and has her shortspear always slung over her shoulder. Her purple hair is drawn into a tight pony tail with a skull scrunchie. Her red eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is frequently practicing swordplay.
History: She was raised in a white middle class family as the only child. Armara was born on a far western forest where she grew up under the tutelage of her father, an expert Engraver. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle.
Flaws: Depressed, Mundane. Bonds: Military, Immigrant. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Williamina Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears professional attire. She keeps her long chestnut hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Joker. Bonds: Attractive, Rich, Slave, Adventurer. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!