Bendoo Cromwell, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern woman wears a black top hat and black clothes. Her head has been shaved. Her eyes are brown and she is always smoking a pipe.
Personality: Bendoo is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.
History: Born in the east her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Immigrant, Poor, Criminal record. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 56 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 1200 gp.
Sark Bing, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Sark is depressed about a lot of things. He tends to be a nihilist. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sark hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Insane, Depressed. Bonds: Attractive, Enemies. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 30 gp.
Tawar Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears many layers of old clothing at all times. Beneath her clothing is a huge mess of scar tissue. She keeps her blonde hair in a flapper bob. Her amber eyes dart from person to person to random spaces in the air.
Personality: She has always had a great fascination with Dwarven culture. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Tawar was raised in a hard working conservative environment. A gifted student she started as a Stylist, but she got bored and became a Sellsword. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Racist, Hedonist. Bonds: Poor, Slave, Job. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 65 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
Nija Light, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. Her black hair is long and unkept. Her black eyes lackadaisically let the world flow into them.
Personality: Nija is depressed about a lot of things. She tends to be a nihilist. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: She was born in the south. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Gnomish people.
Flaws: Ugly, Depressed, Racist. Bonds: Immigrant. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Delg Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. With a patchy black beard and wild black hair. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in a small island village. Delg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Nature, Criminal record. Occupation: Servant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Shamil Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She prefers to wear blue pants and tee shirts. She wears a broad hat to hide her balding. This gray eyed westerner is not easily forgotten.
Personality: She is extraordinarily eccentric. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Shamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her religion dominates her actions.
Ideals: Optimist. Flaws: Insane. Bonds: Religious, Nature. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 61 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 8000 sp. Black pearl (1400 gp). Banded agate (8 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Banded agate (8 gp). Blue quartz (8 gp). Red-brown spinel (160 gp).
Jacoba Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bristling with hidden weapons, mostly crossbows and greatswords. She wears her hair in dreadlocks. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with finding treasure.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. After months of barely getting by, Jacoba managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with her childhood friend
Ideals: Optimist. Bonds: Rich, Criminal record, Attractive, Adventurer. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 70 pp. 1 Breastplate. 1 Banded mail. 1 Half-Plate.
Gardain Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'4" western man, he wears a grey coat over a white low-cut shirt, and a top hat upon his head. His blonde hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.
History: When he was but 4 years old his parents immigrated from the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Ugly, Insomniac. Bonds: Immigrant, Debt. Occupation: Bowyer
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ahrim Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is knotted and matted. His eyes are black and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 7 years old his parents immigrated from the west. His childhood dream was to be a Gardener, but he was a colossal failure. He struck the Unemployed job and began his own company from there.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.
Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 11)
Armor Class 8
Hit Points 62 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 29000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!