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NPC Generator

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Advanced [show]


Pandjed Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His red crest is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and regain custody of his daughter

Ideals: Gifted, Logical, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Pandjed Hashphronyxadyn, Male Dragonborn Ranger 9
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Peridot (50 gp). Blue diamond (2000 gp). 1 Minor magic item.


Social Check DCs


Astar Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His broad hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac, Shy, Hedonist. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Astar Clandestine, Male Tiefling Monk 10
Medium (5'5") Tiefling, Neutral Good (CR 10)
Armor Class 9
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)10 (+0) 19 (+4)10 (+0)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +4

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bimpnottin Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. Her hair is cut close to her head. Her thin eyebrows rest above her beady hazel eyes.

Personality: Bimpnottin is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the south, but her parents moved at a very young age to the west. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Cook

Voice: Boston accent

Attributes [hide]

Bimpnottin Scheppen, Female Gnome Aristocrat 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Arnold Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet top hat and violet clothes. His moppish brown hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and expand his business

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Arnold Amakiir, Male Half-Elf Expert 11
Medium (5'11") Half-Elf, Neutral Good (CR 11)
Armor Class 8
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)18 (+4) 12 (+1)16 (+3)
Skills Insight +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran, Druidic, Infernal
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 50 pp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (2200 gp). Old masterpiece painting (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze, and a wedding ring on his left hand. His brown hair is still thick. His eyes are a pleasant green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist, Philantrophist. Bonds: Rich, In love, Mentor. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Gimble Lingenhall, Male Gnome Fighter 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 12
Hit Points 45 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Investigation +7, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Draconic, Infernal, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a violet broad hat and violet clothes. His black hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Sailor business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Impeccable. Flaws: Insane, Depressed. Bonds: Military, Job. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Richard Sherman, Male Half-Elf Ranger 2
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Traki Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Jeweler. His golden hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Traki was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has achieved small success as a Jeweler.

Motivation: Expand his business.

Ideals: Impeccable, Entrepeneur. Bonds: Job, Attractive. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Traki Coleman, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 6 (-2)11 (+0)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 8
Languages Common, Elven, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His black eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his brother recently and the two have been together since.

Motivation: He's in love; and wants a kiss

Ideals: Artistic. Bonds: Attractive, Family, Religious, Has a crush. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Zepar Ecstasy, Male Tiefling Warrior 8
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. She sports a flattop hair cut. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sannl grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sannl. She used her abilities to trick people and travel the world for free.

Motivation: She is unsatisfied with her job; and to be a sellsword again

Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Job, Criminal record. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Sannl Frostbeard, Female Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 120 gp.


Social Check DCs

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