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NPC Generator

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Advanced [show]


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a white cloak and cross-gartered pastel stockings. Her silver hair is heavily combed to the right. Her eyes are likewise gray.

Personality: She will rave to anyone who will listen. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Insane, Fearful, PTSD. Bonds: Religious. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Nedda Wildheart, Female Halfling Rogue 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Smoky quartz (60 gp). Rock crystal (60 gp). Red garnet (80 gp). Rich purple corundum (900 gp).


Social Check DCs


Zykroff Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with broad hat. Her blue crest is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Zykroff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Dyer

Voice: American accent

Attributes [hide]

Zykroff Argenthrixus, Female Dragonborn Warrior 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Eldeth Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. Her red hair, when down, is lengthy. Her amber eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Around other people she will do her best to conceal her emotions and appear jolly.

History: Eldeth hails from a village terrorized by drow. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and many drow want her driven away

Ideals: Fighting, Disciplined. Flaws: Shy, Insomniac, Antagonistic. Bonds: Enemies. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eldeth Burrowfound, Female Dwarf Cleric 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 8 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)15 (+2) 13 (+1)7 (-2)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 4000 sp. Star ruby (800 gp). Obsidian (4 gp). Eye agate (4 gp).


Social Check DCs


Menny Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light blue in addition to tight pants. She has a penchant for wearing a ring with an oversized jet on her left hand. She has done her best to style her golden hair to look like a famous performer. Her green eyes dart from person to person to random spaces in the air.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Artistic, Fighting. Bonds: Rich, Adventurer, Job, In love. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Menny Sympony, Female Gnome Barbarian 9
Small (3'6") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 88 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He is portly but not overly obese. His dark red hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Balam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.

History: Born to a pair of adventurers, Balam grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Cook. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Adventurer, Job. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Balam Victory, Male Tiefling Sorcerer 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 800 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a shield on his belt. He has a moderate pudge and is not very fit. His blue hair is smooth and relatively long. His skin is flawless and his red eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and to share knowledge with the world

Ideals: Fighting, Logical, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Mordai Wit, Male Tiefling Bard 5
Medium (5'11") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of scimitars on his belt, each one with a opal on the hilt. With a patchy auburn beard and wild auburn hair. This amber eyed easterner is not easily forgotten.

Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Slave Trader business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Slave Trader like his father before him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Job, Religious. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Alvyn Horcusporcus, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ulblyn Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears white painted combat armor at almost all times. His black hair is kept up in a ponytail inside a top hat. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his old friends

Ideals: Extrovert, Gifted. Bonds: Criminal record, Adventurer. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Ulblyn Kettlewhistle, Male Halfling Commoner 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Eridred Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her chestnut hair to look like a famous performer. Her gray eyes dart from person to person.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Eridred was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Flaws: Greedy. Bonds: Attractive, Adventurer, Poor, Mentor. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Eridred Ungart, Female Dwarf Cleric 7
Medium (4'2") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 600 gp.


Social Check DCs

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