Shifting Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. Her brown fur is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a island tribe. After coming to the age of reason, Shifting took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Fighting, Gifted, Logical. Flaws: Insomniac. Bonds: Nature. Occupation: Bounty Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Draconic, Terran, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 110 pp. Azurite (9 gp). Golden yellow topaz (900 gp). Citrine (70 gp). Aquamarine (900 gp). Chalcedony (70 gp).
Charles Cotton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man likes to wear brown tank tops with violet pants. He has a small bristly mustache and wavy auburn hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Charles wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Charles was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has worked as a Cook like his father before him.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is unsatisfied with his job
Ideals: Disciplined, Impeccable, Persistence. Bonds: Job, Enemies. Occupation: Cook
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 1600 gp. Blue quartz (4 gp). Moss agate (4 gp). Silver pearl (120 gp). Rhodochrosite (4 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emmeline Tewksbury, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a brown vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy white hair. She wears round tiny glasses practically rammed into her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great joy in being the best Healer in town.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken from her home at a very young age. She has achieved small success as a Healer.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Job, Military, Slave. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp. Iolite (80 gp).
Pandjed Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He has no crest. His red eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to loving parents in a slum to the east. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help
Ideals: Opinionated, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 4 (-3) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
Possessions: 300 sp.
Wella Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white cloak and cross-gartered grey stockings. She carries a battered halberd and tarnished greatsword as well. She wears a top hat to cover her moderate length blonde hair. Her face is covered beneath a completely black helmet.
Personality: She is witty, but her monotone delivery comes off as unnerving She enjoys reading and quiet.
History: She was born in the east. Wella was born on a far eastern island where she grew up under the tutelage of her father, an expert Barkeep. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Joker, Logical. Bonds: Immigrant. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 5 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 45000 sp.
Kelter Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kelter's mother didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Secretive, Antagonistic. Bonds: Rich, Attractive, Mentor, Criminal record. Occupation: Adventurer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 59 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. White pearl (150 gp). Deep blue spinel (600 gp). Sard (20 gp). Chrysoberyl (150 gp).
Drogo Tatum, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. He is bald on top and has large golden tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer, Religious. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Mardnab Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. Her moppish chestnut hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also hits on women, regardless of circumstances.
History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She loathes her own lifestyle; and wants her loneliness to end
Flaws: Depressed. Bonds: Has a crush, Mentor, Guardian. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 pp.
Geoffrey Wade, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His auburn hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Mercenary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he's attracted to the pc
Flaws: Antagonistic, Disease. Bonds: Has a crush, Military. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 53 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 1300 gp. Alexandrite (1600 gp). Sard (30 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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