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NPC Generator

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Advanced [show]


Pelt Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop fur cut. This amber eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Armorer profession.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Bricklayer job and began his own company from there.

Motivation: Expand his business; and an old rival family wants him found

Ideals: Entrepeneur, Justice, Artistic. Bonds: Job, Family. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Pelt Moon, Male Tabaxi Adept 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1400 gp.


Social Check DCs


Quelenna Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears professional attire. She has wavy chestnut hair. Her blue eyes dart from person to person.

Personality: She acts crazy and hedonistic. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 14th year, her parents were killed by a brigands raid, leaving Quelenna alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and many brigands want her driven away

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Rich, Enemies. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Quelenna Blumenthal, Female Half-Elf Bard 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Altho Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a brown scarf. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. He wears a colorful flower in his auburn hair. He has gleaming, smiling green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Altho Honeypot, Male Halfling Warrior 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Kilvar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: Gifted from a young age, Kilvar studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Adventurer, Attractive, Slave. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Kilvar Hammerstone, Male Dwarf Warrior 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 103 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 17 (+3)9 (-1)
Skills Intimidation +3, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp.


Social Check DCs


Rael Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized violet coat. He is muscular with a powerful set of arms. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and to be a junk dealer again

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Rael Mystralath, Male Half-Elf Aristocrat 8
Medium (4'10") Half-Elf, Lawful Evil (CR 8)
Armor Class 8
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)12 (+1) 18 (+4)15 (+2)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 140 pp. 1 Minor magic item.


Social Check DCs


Cory Home, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown deerstalker hat and brown clothes. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. A few years later when the north was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero; and he would like to get married and retire

Bonds: Nature, Adventurer, Immigrant, Has a crush. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Cory Home, Male Human Rogue 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Taklinn Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a auburn handlebar mustache and slicked back auburn hair. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Dilettante, Taklinn learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Attractive, Rich, Family. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Taklinn Steelfist, Male Dwarf Ranger 6
Medium (4'4") Dwarf, Lawful Good (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Karash Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Regain custody of his son; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Military, Criminal record, Family. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Karash Allerton, Male Half-Orc Barbarian 7
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 8
Hit Points 73 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 900 gp. Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His long white hair reaches down to his waist. His eyes are brown and beady.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with dancing.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Immeral Woods, Male Half-Elf Druid 15
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 6000 gp. Eye agate (12 gp). Golden pearl (120 gp). Rock crystal (80 gp). Chrysoprase (80 gp). Pink pearl (120 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs

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