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NPC Generator

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Advanced [show]


Trym Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with a lost civilization.

History: She is a Succubi in disguise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural halfling artifacts is her passion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Trym Deephollow, Female Halfling Bard 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 80 gp. 1 Tanglefoot bags.


Social Check DCs


Avice Byron, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her golden hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Expand her business; and further expansion of business

Ideals: Disciplined, Extrovert. Flaws: Insane. Bonds: Poor, Job. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Avice Byron, Female Human Barbarian 4
Medium (4'9") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vonbin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man sports grey clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He wears his golden hair down. His blue eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Vonbin was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Entrepeneur, Impeccable. Bonds: Job, Family, Guardian. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Vonbin Burrowfound, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 14 (+2)5 (-3)
Skills Arcana +3, Performance -1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Sannl Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her silver hair is cut short. Her eyes, though not visible through her cowl, are violet.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A powerful wizard made her what she is. Like her father and her brother before her, after school she went straight into learning to become a Barrister. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Passionate, Fighting. Bonds: Rich, Mentor, Job. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Sannl Bofdann, Female Dwarf Warlock 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 7000 cp. Jet (60 gp). Violet garnet (200 gp). Alexandrite (200 gp).


Social Check DCs


Bundrigo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white coat over a green low-cut shirt, and a top hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long silver hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Bundrigo lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and an old rival family wants him found

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Bundrigo Honeypot, Male Halfling Fighter 11
Small (3'0") Halfling, Lawful Good (CR 11)
Armor Class 11
Hit Points 87 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Arcana +7, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Sylvan, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 160 pp. Alexandrite (400 gp). Sardonyx (30 gp). Carnelian (30 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurk Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Barber uniform. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Yurk hails from a village terrorized by dire rats. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Yurk Dryden, Male Half-Orc Cleric 8
Medium (5'7") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Orc, Giant, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 500 gp. Jade (140 gp). Moss agate (13 gp). Violet garnet (800 gp). Blue quartz (13 gp). Golden yellow topaz (800 gp).


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His fur is lavender and curly. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Sellsword and found it very stressful. He was granted psionic powers by his dying brother.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Lone Candle, Male Tabaxi Aristocrat 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 8
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3

Possessions: 1000 gp. Golden yellow topaz (1400 gp). Black star sapphire (900 gp). Sardonyx (40 gp). Zircon (40 gp). Chalcedony (40 gp). Moss agate (7 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Giselle Benson, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fancy grey dress. She has moderate length blonde hair. Her eyes are a pleasant gray.

Personality: A deeply religious woman she believes everything happens for a reason. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She got into the Sailor business at a young age. A freak accident while working with her Spice Merchant father left her crippled. She now owns her own business.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and further expansion of business

Flaws: Impulsive, Disease. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Giselle Benson, Female Human Rogue 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Elegant In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She is portly but not overly obese. She wears a broad hat to hide her balding. Her eyes are green and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a small toy that she constantly fidgets with.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Elegant abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She is unsatisfied with her job; and obtaining odd cultural halfling artifacts is her passion

Ideals: Artistic. Flaws: Shy, Addict. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Elegant In the Storm, Female Tabaxi Barbarian 6
Medium (5'4") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Brass mug with jade inlays (300 gp). Gold music box (1000 gp).


Social Check DCs

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